Korwin Seaborn, Water Mage

Korwin SeabornKorwin Seaborn is a water mage of some skill. Despite his relative youth (he only gained the rank of Kolori in 3017), his teachers and mentors in the arts of Avikor magics have all told him that they expect great things from him, in the years to come… if only he can learn to reign in one particular habit…

Born in the islands of the Ocean Empire, Korwin is unsure of his true heritage – he was found drifting in a battered ship’s boat off Cape Raupin when he was just two years old. Adopted by the old fisherman who rescued him, and his wife, he was raised in the fairly prosperous little fishing village of Rados, on the small island of Tenith, the southernmost of the Hiron Channel IslandsElezam and Mahirza Venad had lost all three of their own sons to the sea, and looked on this foundling as a new chance. Their only daughter was long married, with children of her own, some of whom were close to Korwin’s age, and he was welcomed warmly, for the most part. Though informally adopted by the Venad family, and given their name, most of the other villagers took to calling Korwin “Seaborn” as he grew older; eventually he adopted the name as his own.

It wasn’t until Korwin entered Alkimar Chantry at age 14, to learn how to harness the powers of magic, that he learned his true birth date. A Vendari, during his interview to be accepted into the chapter house of the Order of the Emerald Depths, cast a divination that revealed when he was born, but could tell nothing about where or to whom. He is quite sure she was correct, and has had the divination cast more than once himself, but of course there’s always that little, nagging doubt… and the mystery of why no other information is forthcoming.

He has recently developed the ability to sometimes “read” the history of objects, and he hopes to divine his origins one day from the two clues he has to his true parentage – a silver medallion, on a silver chain, that was tucked into the folds of the blanket he was wrapped in, and the blanket itself. The medallion was carved in a Telnori motif of stylized sea snakes, intertwined, and he wears it to this day. The blanket was of good make, dyed in blue and green, but with nothing else to distinguish it. He carries it in his saddle bags, just in case…

At about 12 Korwin began to notice that he could move small objects just by willing it. It was this that led his mother to seek out a T’ara Kul to test the boy, to see if he could have a life away from the sea and it’s dangers. Her husband did not agree, wanting this last son to take over his boat when the time came, but he died in his sleep while the question was still being debated. Unfortunately for his mother, Korwin’s arcane talents turned out to be strongly skewed towards the water… living now with her daughter and son-in-law, she consoles herself that at least he will have some mastery of the element, rather than be forever at its mercy.

Korwin is rather vague about his reasons for leaving the Empire, but those who come to know him get the distinct impression that he is running from some sort of trouble. But what that might be, exactly, no one has yet discovered. But as he is a strong and valuable companion, skilled in matters nautical as well as magical, his friends are willing to wait and see what revelations the future might bring. Dressed in the style of the archipelago, he cuts a dashing, exotic figure in the somewhat isolated kingdoms of the north shore of the Sea of Ukalis. His recent attachment to the adventurers known as the Hand of Fortune is likely to only increase his profile in these “backwards” lands…

 

Danger at Dor Dür

With the former Constable of Dür hanged and no longer a threat, the Hand of Fortune left Kolosür the next day, joining Ser Alakor, his ten new yeomen, and the newly refreshed Hand of Vengeance for the journey to Dor Dür. Both Drake and his brother would have left as soon as the trial was over, nine days ago, but were convinced by friends and advisors that such an abrupt departure, after the bestowing of such great rewards, would be… impolitic, at best. But both felt an urgent need to return to their childhood home to be sure their vile uncle didn’t escape justice.

To that end Drake talked Alakor into letting Vulk and Devrik open a Nitaran Vortex just a few hours ride from Kolosür. The mercenaries, however, were leery of such an arcane mode of travel and threatened to mutiny when informed of it. Eventually Alakor, Marik and Vulk were able to calm their fears long enough to get the whole cavalcade of 40 people, 60 horses, and three mules through the portal, though it strained the energies of both Vulk and Devrik to do so.

They arrived atop a low mounded hill at the center of a large clearing surrounded by thick woods. The only break in the trees was to the southwest, where they opened onto a vista of meadow and rolling cropland.

“Ah,” said Drake and Alakor in unison. “The Elvenwood!”

“This is the Elf’s Mound we’re on,” Drake continued to his friends as their horses ambled down the gentle slope. “It lies in the heart of the Elvenwood, a dense wood that lies just south of Dor Dür. It is believed to be an ancient Telnori site, and full of Telnori magic. The children of the village would dare each other to spend a night in here on a clear, moonless night – that’s when the ghostly spirits of the Star Folk are said to rise out of the mound and hold a feast in the clearing. And they just might take any mortal who saw them back to the Other Side!”

Once everyone was through the portal, the cavalcade moved out of the woods and onto the narrow dirt road that led north a short distance, into the small village that gathered at the foot of the bluff on which rose the tower of Dor Dür. The village, however, was strangely silent, and almost deserted… the few women or children they glimpsed were soon vanished behind slammed doors or hurriedly shuttered windows. It was with a growing sense of unease that the party approached the main gate in the curtain wall that stretched across the foot of the bluff.

Gathered outside the open gate was a cluster of perhaps forty men, peasant farmers and rustic tradesmen by their dress and crude weapons – pitchforks, scythes and pole hooks. Muttering and staring up at the dark gray, eight-sided tower, with its verdigris green copper roof, it took a moment before they noticed the large party of horsemen approaching. When they did, they whirled about in sudden alarm, weapons brandished inexpertly but forcefully, eyes white-rimmed and panicked.

“Halt!” squeaked one man, more-or-less thrust forward by his fellows. He was better dressed than most, if still in muted homespun browns and greens, and was clearly viewed as their leader. But before the man could say more, Alakor rode forward, signaling his followers to stop, and announced himself.

“I am Ser Alakor Bartyne, the newly appointed Constable of Dür, by judgement of His Grace, the Earl Burnan. Who are you to block my entrance into that which is now mine to hold ?”

“Oh, I, umm… we didn’t know,” sputtered the man, seeming both relieved and confused. “I am Roderog Hullman, the Reeve of Dür village, milord; these are the good men of the, er, the militia…” he looked embarrassed, whether due to the pathetic nature of his “militia” or because of his next question.

“You’ll understand, milord, I do hope, er, I wonder… that is… um, you have some proof of your claim…?”

Alakor blinked in surprise, but gave no other indication of what he thought of this presumption. He motioned to Vulk, who had been acting as his temporary Herald the past tenday, who rode forward and handed him a packet of papers. Drake, Mariala, Devrik and Erol rode forward with him, and now sat their horses a few paces behind, watching with interest as the little drama unfolded before them.

“You can read, I assume?” asked Alakor dryly as he pulled out a document from the bundle and motioned the man forward.

“Um, yes milord, I have my letters… I have to, to deal with the business–”

“Yes, I’m sure,” Alakor cut him off, handing down the document. “This is my commission from the Earl, commanding me to take possession of his keep here and to rule this fief in his name. Does this satisfy?”

Reeve Roderog made a show of examining the heavy parchment, with it’s beautifully calligraphed lines and thick seals… more for the benefit of his men than any understanding of the formal Court language. After a moment he handed it respectfully back to Ser Alakor, nodding solemnly.

“Yes, milord, this all looks quite in order… quite proper… er, I–”

Again Alakor cut him off, this time a bit less patiently.

“What is going on here, Reeve Roderog,” he asked. “Why is the… militia… gathered at my gates? Where is the squadron His Majesty sent ahead to seize Danyes Bernan’s co-conspirators and secure the keep?”

“It’s not our fault milord!” the Reeve cried, turning suddenly paler, and stepping back an involuntary foot. The crowd behind him suddenly started muttering again, and nervously hefting their weapons. Alakor took in the situation, and having no desire to begin his new post with a massacre of his own peasants, he motioned Cantor Ser Vulk forward.

It took a few moments of the cantor’s calming rhetoric and soothing words, but eventually the mob calmed again, and the story of the last several days began to come out. The Reeve mainly told the tale, but was supplemented with additions and corrections from the crowd, as they grew more comfortable with the idea that these armed men were actually here to help them.

It seemed that the Kings Troop had indeed arrived, three days earlier, swooping into the village with no warning, and seizing the keep with no real resistance. They had also seized half-a-dozen or more men of the town, taking them from their homes to be held at the Keep. The general consensus seemed to be that they’d all deserved it – none of those arrested appeared to have been popular with their fellows, having been thick with the Constable and his bully-boys.

“That’s why the militia isn’t, um, quite up to standards, ser,” the Reeve pointed out. “Ser Danyes didn’t like any but his… um, enforcers… to be armed or well trained in arms…”

“Yes, I don’t doubt it,” Alakor sighed. “Now get on with it. Why is the Troop Commander not here to greet me?”

Things had gone well enough for two days, it seemed. The common folk were cautious at first, but when they were convinced that their hated overlord had been convicted of treason and other high crimes, stripped of his titles, and sentenced to hang, they were clearly overjoyed. Perhaps a new era would begin, with a better Constable in charge…

Then, last night, something terrible had happened. In the middle of the night screams were heard echoing from the tower, and those brave enough to go out and look, or peer out their windows, saw flashes of green light flaring in windows up and down the tower. In less than ten minutes, most estimated, the screams and the lights ended. No one slept much the rest of the night, but nothing else happened, and nothing came from the Keep into the town.

At first light the Reeve, shaking and fearful, but knowing his duty, gathered those he could to investigate. Scaling the outer wall was no trouble, and once the gate was opened they made their way cautiously up the gentle slope to the top of the bluff where the tower itself perched on the cliffs overlooking the river. It took longer to get the main doors open, as they were barred from within, but eventually they succeeded, growing ever more fearful, but driven on by the Reeve’s will.

Once inside, however, even he wished they hadn’t succeeded. The entrance hall, with it’s high ceiling and beautiful stained glass window that looked into the inner courtyard, was strewn with the bodies of five of the King’s soldiers, hacked to pieces. But what caused the trembling villagers to finally break and run, was what they found further in… more bodies, but unbloodied, apparently strangled, and other burned and contorted. This clearly uncanny massacre was too much for these simple folk, and even the Reeve didn’t object to a very sudden withdrawal into the morning light.

The doors were closed, the men retreated beyond the outer gate, and there they had been dithering for the last five hours. Prepared to fight for their homes and families if whatever had caused this should come out, but praying to all the Immortals that it wouldn’t. The Reeve had dispatched boys to ride to the shire moot and the Sheriff, but hadn’t expected any help for at least a day. He was more than happy to turn it all over to the proper authorities, however unexpected their advent!

As they all sat digesting this grisly tale, Drake rode forward and addressed the Reeve.

“You said several men of the town were arrested and taken to the keep,” he leaned down urgently. “Did you find their bodies in there?”

“No, milord,” the man replied, surprised. “They’d be in the dungeons, I suppose, and we never made it that far…”

“Was Querdon Bartyne among those taken?” Drake demanded.

“Oh, no Ser… that’s another odd thing, really. He certainly should have been, we all know he was thick as thieves – er, that is, he was close to the Constable, and I’m sure deep into whatever mischief was being done. But six, no seven, days ago he just up and disappeared.

“That was the same night some folk claim they saw flashes of blue light up in the Keep… not that such things were unheard of these past ten years… but the next morning men came from the Keep to Querdon’s shop, and were quite angry to find him gone, along with his elder boy… what was his name…”

Kimbar,” Drake snorted in annoyance, wheeling his horse around and heading back toward the village. “Alakor, I’m going to see what I can find at the shop!”

Alakor, already arranging his men in preparation for entering the abattoir his new home had apparently become, waved his brother on. Vulk and Mariala wheeled their own horses to follow Drake, while Devrik and Erol had already dismounted and drawn their weapons to follow Alakor.

♦♦♦

Drake arrived at the well-remembered and much hated door of his uncle’s apothecary shop in a spray of dust and gravel, pulling hard on his horse’s reins and leaping from the saddle. Mariala and Vulk arrived at a more seemly pace, and dismounted to find him already inside. Standing before him, looking dumbfounded and holding a broom, was a young man of about the same age.

Danyes, my younger cousin,” Drake explained to his friends as they entered. The young man just goggled at Drake, apparently unsure if he was seeing a ghost or his living cousin… and which he should be more afraid of.

“We thought you were dead Draik!” he finally managed to blurt out.

“Well I’m not, no thanks to your father… or his friend the ex-Constable. Whom I’ve seen hanged, by the way; and I intend to see my uncle meet the same end.” Danyes didn’t seem particularly upset by this pronouncement, to Vulk and Mariala’s mild surprise. Drake turned to examine the shop, shaking his head in disgust.

“I see your father and brother made a mess of things before they fled… do you have any idea why they fled, cousin?”

“Not really,” Danyes replied, looking down at the pile of broken crockery he’d been sweeping up. “I’ve never been told much – just ‘do this’ or ‘do that, you stupid sod.’ Kimbar was the one who Father liked… and once you and Alakor were gone, he started training Kimbar more closely, and taking him off on his gathering trips and such. Things just got worse for me… you know how it was… and when Kimbar started treating me like a servant –”

Drake felt a twinge of reluctant sympathy for his cousin. It was true, Querdon hadn’t treated his sons much better than his unwanted nephews, and with his ire concentrated on two, rather than four, it could certainly have gotten worse. Drake firmly repressed the twinge.

“I ran away,” he said bluntly. “So could you have done, if it was so bad.”

“Right,” Danyes snorted, showing a sudden spark of anger. “I got no particular skills, I’m not very strong, or smart, I know that… where would I go? Just run off and starve to death, or get killed on the roads, or et by bears?”

“Well, I won’t argue your choices,” Drake shrugged. “But you have no idea why your father was in such a hurry to abandon his home and livelihood?”

“No, it was the night of the 13th… I saw some flashes of blue light up at the keep while I was out fetching water. When I told Father he rushed out to see for himself, and when he came back in he seemed… I dunno, even more pinched and angry than usual. He pulled Kimbar into the back while I fixed supper, as usual… it was strange, afterwards… Kimbar said he’d clean up – he never did that – and Father insisted I have another cup of wine, unwatered this time.

“I think he drugged me, because I got very sleepy after that… I don’t even remember going to bed. The next thing I knew the Constable’s men were pounding on the door, calling for Father to come out. I went to open the door, and saw that the shop looked like a tornado had blown through it… they didn’t believe me, that I didn’t know nothing about where they’d gone, and they took me up to the Keep…”

At this point he seemed reluctant to go on, however hard Drake pressed him, until Mariala stepped forward and made an effort to sooth him. Under her expert handling he calmed down, and with Vulk’s help she got the full story from him. Vulk’s subtle ritual of Truth Sensing didn’t go unnoticed, so she was able to concentrate on keeping the lad talking. He truly didn’t seem to recall much of what happened in the keep, but Mariala used her skill with hypnosis to pull back the veil of mental fog…

Danyes had been taken to the subterranean Great Hall of the keep, where a man he’d never seen before was sitting in the Constable’s chair on the dais. Under Mariala’s hypnotic coaching he was able to recall much about the man – he was not particularly tall, of medium build, with dark brown hair and piercing green eyes. Very pale of skin, his face was rather flat, with a squashed, wide nose that gave him an odd, frightening look. He was dressed in dark green and brown robes, with an emerald green vest cloak over them. He had rings on several fingers and chain of what looks like wooden beads around his neck, with a carved wooden pendant.

After several minutes of questioning by the man, which frightened the youth so deeply that no amount of hypnosis could recall the memory, he was released in disgust, and allowed to make his way home. Since then he had been sunk in a lethargic depression, making only occasional, half-hearted attempts to clean up the shop.

While this information was being extracted from his cousin, Drake had been taking a quick inventory of the shop. Much of the mundane herbs, ointments and potions remained, if in disarray, but all the valuable and esoteric items seemed to have been taken. The only exception were two vials of Heal-All, which seemed to have rolled behind a large jar of horse urine and been missed in his uncle’s haste to decamp. Drake pocketed them, and returned to the main room as Danyes finished his tale.

Under the watchful gaze of his friends, Drake eventually gave in to his cousin’s pathetic pleas to be allowed to stay on as his assistant. As they left the shop to return to the keep, leaving Danyes to clean up with renewed hope and energy, Drake considered that it might be just as well… he’d be needing a test subject for some of his ideas…

♦♦♦

Meanwhile, back at the keep, Alakor, Erol and Devrik had lead a squad of Hand of Vengeance mercenaries into the fortress. As the Reeve had reported, bodies were scattered throughout, including the places the villagers had failed to explore in their panic. From the ground floor to the fourth-floor solar, they found the entire Royal Troop, and its commander, stabbed, hacked, strangled or burned – some with weapons drawn, others seemingly taken by surprise.

Vulk, Drake and Mariala arrived back just as Erol and Devrik were preparing to head down the grand staircase to the underground Great Hall and the kitchens and cellars. While Alakor and Marik organized their men into body retrieval parties, the five friends gathered two mercenaries for torch-bearers, and started down the wide stone steps.

The Great Hall had only two bodies apparent, one on the dais, the other in the doorway to the kitchen. Taking the torches, Vulk sent the mercs back to arrange for body removal, and the group spread out exploring the level – the library, the Presence Room behind the dais and the two offices attached to it, the kitchen, and the pantry. It was in the pantry that they found the first of the arrested townsmen, strangled, at the top of the stairs that most likely led down into the cellars.

Examining the ligature carefully, Vulk was able to determine that the man was strangled by a vine of some sort – plant fibers and sap remained caught in the raw wound. Torches flickering before them, the group descended into the cellars, where they found the rest of townsmen’s bodies, scattered amongst the barrels, sacks and crates of the keep’s stores. All of them strangled, all apparently by vines.

“I don’t think there’s any doubt that we’re looking at the work of that same Torazin mage we met in Shalara,” said Vulk as they headed back up to the Great Hall. “The description we got from Drake’s cousin, and the evidence of murder by animated plants… it all adds up to Doriath.”

“True,” agreed Devrik, “But was he alone? Not all the murders were by plant, clearly… does he wield other magics, then, or did he have help?”

Unable to answer that question yet, the group split up again and decided to perform a more thorough examination of the level.

“This is a Khundari-built structure, after all,” Drake pointed out as he examined the wall corresponding to the one near the cellar stairs in the pantry. “Most of it would be underground, so there must be hidden access somewhere…”

In what looked to have been the Constable’s private office, though it was stripped bare of anything useful, and many papers had been burned, Mariala eventually found a trigger near the desk. A large section of floor and wall in the far corner of the small room suddenly dropped a few inches and then slid over to reveal a narrow flight of stairs dropping down into darkness.

The rest of the group quickly joined her, and led by Devrik, with Vulk holding one of the torches right behind him, they descended single-file into the gloom. Except for Drake. The staircase was narrow, steep and long, and as he set foot on the first step a wave of claustrophobic panic overwhelmed him. As the others descended, he retreated back into the room with the second torch, and began fumbling in his scrip.

Below, his friends had discovered that the stairs ended in a wider corridor that stretched away to both left and right. It was at this point they noticed Drake was missing, and Erol and Vulk headed back up the stairs to see what had happened, leaving an annoyed Devrik and Mariala in the dark.

Stepping back in the room they found Drake just lighting a small pipe and taking a deep lungful of smoke.

“If you can drag me down into the damn sewers,” Vulk said in exasperation, “then you can make it down this tunnel Drake. Now man up, and let’s go!”

“Claustrophobia,” Drake replied to his angry friend. “A toke or two of hero’s heart, and I’ll be fine…”

He offered the pipe to his friends, who looked at each other, shrugged, and said “why not?” Erol took the first hit, then handed the clay pipe to Vulk. All three quickly felt the tingling skin that meant the drug was working. In just a few moments Drake began to feel the rush of euphoria and loss of inhibition that would allow him to descend those stairs. Erol felt he was stronger, braver and keener of senses. Vulk mainly felt the euphoria and heightened senses.

But time was pressing, and Erol lead the way back down the stairs, murmuring soothing words of encouragement to Drake, who followed with a hand on his shoulder… and eyes shut. Devrik and Mariala, impatient and annoyed, sniffed suspiciously at their friends, but accepted Drake’s explanation that he had just needed a moment to calm his claustrophobia. The relaxing effect of the drug fully kicked in, and Drake was able to focus on his surroundings, while Vulk closely examined the stonework with a lazy smile…

“This is clearly an older Khundari style,” he offered, “but still in good condition, despite the all those centuries…”

Ignoring this bit of information, the reunited group decided to take the left-hand passage. They were soon forced to turn left again, then descend another, shorter flight of stairs. Another left turn and they found themselves in an even older section of corridor – but despite its obviously greater age, these passages appeared in even better shape, the work of the great Dwarven masters of the Age of the Codominon.

After another 150 feet or so, the corridor dropped down a short flight of steps, into a higher ceilinged hall. Immediately to the left was a corridor, and a second one, on the right, could be dimly made out 30 feet further down the hall, beyond which it looked like another flight of stairs going back up. With the well-oiled precision that came from months of exploring dark places together, the group decided to check out the first branching corridor, to the left.

It opened in to an L-shaped area of three prison cells, all empty except the center one. There they found a man, naked except for his grimy trews, chained to the back wall. His form was incased in the faint bluish nimbus of light that indicated a stasis field. As Drake started to pull out his lock-picking tools, Devrik simply stepped back and then kicked it in, sending splinters from the around the twisted mechanism flying.

Inside the cell, which stank of stale sweat, and other, less pleasant odors, they found a small ceramic vial amongst the filthy rushes on the floor near the prisoner’s feet. Mariala picked it up, sniffing at the slight black residue within. She wrinkled her nose and passed the vial to Drake.

“Smells nasty,” she grimaced. “Any ideas on what it might be?”

“Dolshiva,” Drake replied after a few seconds. “It is nasty stuff, used mainly to make rat poison, but perfectly able to kill a strong man, with a dose this size. And painfully…”

“Why would anyone go to the trouble of killing someone,” Vulk wondered, examining the chained body more closely, “and then performing a ritual of preservation? Or casting a spell of stasis, possibly,” he added , before Mariala or Devrik could correct him.

“I suppose the only way to find out is to dispel the stasis and try to revive him,” Mariala replied. “Of course without an antidote to the poison, we might just get a repeat of that horror show with Ser Andro…” She shuddered at the memory.

“Actually,” said Drake quickly, overriding Vulk’s indignant retort, ” I happen to have some Heal-All with me. It was one of the few things of value left in my uncle’s – in MY shop.” He pulled one of the vials from his scrip.

“Are you willing to try a resurrection?” he asked his best friend.

“Give me a few minutes to prepare the ritual and calm my mind,” Vulk answered. “And I suspect it may take Mariala a few minutes to focus her energies on breaking the stasis.”

“You realize this might well be a trap?” Devrik asked, somewhat resignedly. He knew them too well to know they’d be swayed by common sense in something like this. “We should just leave him, and finish our search. Maybe take him with us afterward…”

This sparked a debate, but as he had suspected he might be, Devrik was outvoted. But even he was surprised at what happened next.

When she and Vulk were both ready, Mariala had successfully dispelled the stasis field; but before the Cantor could even begin his healing ritual it proved unnecessary. As the blue glow faded and Vulk made to lay hands on him, the man suddenly gasped raggedly, and his face twisted in a sudden spasm of pain.

“Poisoned!” he gasped. “Help!”

Drake rushed forward and forced the man’s clenched jaw open, pouring the entire contents of the healing potion down his throat. After several shuddering moments, his breathing began to slow, and his face relaxed its pained grimace.

“Thank you,” he managed at last, in a voice close to normal. “Whoever you are, thank you… I was sure I was going to die…”

“Who poisoned you?” Vulk asked, moving in to closely examine the recovering but still chained man. “And who put you into stasis?”

“As to the the poisoner, I heard him referred to by his men as Lord Vendal… but I know no more of him. I was taken in the night, from my inn in the the town, and he questioned me, harshly, about my travels and my reason for being in Dür… but I learned nothing from him, he was very cold… very efficient… he came… what day is it?”

“Late afternoon on the 20th,” Vulk answered. “Of Kilta.”

“Ah, only two days then,” the man sighed. “My captor came to me two evenings ago, if I can judge the time of day by the meager bread they served me…and no water… he came to me and forced the contents of a small vial down my throat, laughing.

” ‘This will leave them a pretty puzzle,’ he said… I knew at once that it was poison… I could feel it taking effect…”

“So who cast the stasis on you?” Vulk interrupted impatiently. “It surely wasn’t the man who forced the poison on you…”

The chained man hesitated a moment before continuing. “No, after he had left I realized I had only one chance… there’s no point in trying to hide it… I am T’ara Kul, of the Avikor convocation, and I decided to try the almost impossible… praying to the Lady of Luck, I cast the spell of stasis on myself… it was my only hope…”

Mariala, Devrik and Vulk all looked shocked at this revelation, while Erol and Drake just shrugged.

“What’s the big deal?” Erol asked as his friends continued to stare at the man in amazement.

“Only a handful of people have ever succeeded in doing what he claims,” replied Devrik, eying the chained mage suspiciously. “Talorin Silvereye, for one… a few saints… actually, a very small handful…”

“Yes,” agreed Vulk. “Stasis, whether granted by ritual or cast by spell, can only be used on the dead… at best, a person in a deep coma might be successfully preserved. But i t is virtually impossible to force stasis on a conscious mind, even a willing one!”

“I knew the odds were against me,” the stranger shrugged, rattling his chains. “But I was desperate, there was no other way out… they’d taken my focus, kept me weak and far from my element… it was a hail Kasira shot, but it seemed to have worked…”

Mariala seemed willing to accept this amazing story, since she had been subtly using her Truth Sense on the man, and Vulk followed her lead, if skeptically, but Devrik remained suspicious. Questioning the man further, they elicited a story of passing through Dür on his way to Dürkon, the Khundari principality on the northwestern shore of Lake Everbrite, where he sought to gain a position as tutor to the children of Prince Rhoghûn.

“He’s lying,” Devrik snorted. “This whole thing stinks of a trap. How likely is any of this?”

While Mariala agreed that he was lying about his reason for being in Dür, or at least not being completely truthful, she also sensed that the man was fundamentally honest. While the argument raged on about what to do next, Erol wandered down the hall to the large, bronze-gated chamber at the end of the cell block. Pushing open the gate, he found a forge/fireplace, coals still glowing in a banked slumber, and a large semicircular stone basin of water, along with a great many implements of torture. What had once clearly been a Khundari smithy was now equally obviously an interrogation chamber. And hanging on the wall, across form the pile of stacked wood, was an iron ring of keys.

Taking the keys, he returned to the cell where the others continued to debate what to do with their unwillingly gained prisoner. Ignoring the chatter, he simply walked up to the chained man, found the correct key, and unlocked the iron fetters that held him to the wall. With a groan of relief the fellow collapsed into his arms, before staggering upright.

At his point Devrik threw up his arms, shook his head in disgust, and walked away. He knew a lost argument, having lived months now with both his friends and Raven; but he’d be keeping an eye on their new “friend” just the same. The others gathered around the man, offering water, first aid, and introductions.

“Thank you, my friends,” he said, after guzzling from Vulk’s water skin. “My name is Korwin Seaborn, of Kelic Isle, in Oceania.”

“I thought you had an Imperial accent,” Mariala said. “What can we do to help, Korwin… you probably need food, and a proper physician…”

“What I need most is to recover my possessions, especially my focus and my… well, I sense that you, at least, understand the importance of a focus to one in our line of work, lady.”

Despite Devrik’s continued grumblings, the group agreed to seek out Korwin’s possessions – his psionic link to his focus led him to believe that they were not far. And indeed, with Drake keeping a careful eye on him, he led the group out of the cell block, and back into the larger, sunken hallway. From there he went quickly down the hall and turned  into the corridor opening on the right.

This proved to lead into a barracks room, with five sets of bunk beds filling the space; and on each bed, the flickering torch light revealed a dead soldier, every one with his throat cut from ear to ear. Korwin barely glance at the corpses as he passed through the small room to the door at the far side, so intent was he on tracking his focus. Even as Drake called out a caution that the door might be booby trapped, he pushed it open and stepped through.

The room on the other side of the door proved to be a small bed chamber, no doubt for the captain of the soldiers who had bunked in the outer room. No corpse on this bed, however, and Korwin dove for the large wardrobe on the far wall. Flinging it open, he gave a glad cry and pulled out his stolen possessions. The first thing he did was put the silver chain, from which depended a crystal vial of clear water, around his neck with a sigh of great relief. The next thing he did was put on a simple silver ring, set with coral.

As he slid the ring onto his finger, several things happened at once – the finger began to tingle, the ring-bearing fingers of the member of the Hand of Fortune also began to tingle, and the corpses on the bunks began to rise. At the gasps of his friends, Drake, who had been standing in the doorway watching Korwin, whirled barely in time to block the grasping hands of the first of two undead zamoraz reaching for him.

Shambling and relatively slow moving the zamoraz might be, but in the close confines of the barracks room, their numbers made up for any lack of real fighting skill. Two grasped at Mariala, who drew her Khundari-forged dagger once she realized her usual tactic of casting Fire Nerves would be useless against the already-dead,while Vulk and Devrik each faced one; but it was Erol who appeared in the most trouble, backed into a corner with four of the undead clawing at him. With little room to maneuver his trident to it’s full effect, he shortened his grip up towards the head, and as he laid into them he felt time shift, and slow to a crawl…

Vulk, who had suffered the effects of the Shadow once before at the hands of a gülmora, had no desire to repeat the horrific experience. But even as he drew his sword a claw-like hand tore at the leather cowl around his neck and made contact with his skin – once again, he felt the numbing cold of the Void as he mentally fought to keep his life force from being drained away, and failed. He staggered back into the hallway, bringing his sword down and severing the arm that clutched at him, but the white-eyed horror shambled forward after him.

The respite was enough, however, and Vulk quickly chanted the invocation to Kasira for protection – in an instant he sensed the powerful golden glow of her armor surrounding him, and he laid into the undead monstrosity in a fury of fear and anger. Though it clawed and grasped in single-minded pursuit of his life essence, the zamora never landed another touch, and in a moment Vulk had dispatched it to the final death.

Devrik, meanwhile had been more or less absent-mindedly parrying the attacks of the creature trying to kill him, focusing instead on helping his friends, especially Mariala. This was her first physical fight using steel instead of magic, and she appeared somewhat panicked at first. One of the creatures landed a blow to her head, but she was able to fight off the assault on her mind by the Shadow. This seemed to give her renewed confidence, and with Devrik’s surprisingly calm encouragement she wielded her dagger with such skill that she severed the creature’s spine, sending it to dust with a single blow!

Marial new confidence, as her second opponent moved in, allowed Devrik to turn his attention to Drake – he was doing very well, actually, but there was an opening and Devrik tried to take it, thinking to aim a fireball at the wall behind one of the zamoraz. But in the close confines of the room, his fear of hurting his friends overwhelmed his skill, and the moment passed. With an annoyed curse, he returned his full attention to his own opponent, dispatching it in two quick blows to the torso, essentially cutting it in half.

While the others focused on their own battles, Erol had been systematically dispatching the four undead shuffling around him as they “looked”  for openings. To his friends, when they had a moment to notice, he seemed to move at blurring speed. Only a single zamora managed to land a blow, but the armor on his thigh turned the raking nails away without it touching his flesh. By the time Drake had dispatched the first of his own attackers, and begun on the second, Erol was pulling his gory trident from the skull of his last zamora. As Drake severed the arm of his last zamora, Erol hurled his trident across the room, piercing the creature’s spine and putting it down for good.

Devrik turned back to Mariala, who was holding her own against her own second undead warrior, but again Devrik saw an opening – and this time he succeeded. A spark of flame leapt from his hand and flew past the zamora to hit the wall behind it, erupting into a fireball that engulfed the creature while barely singeing Mariala’s hair. The zamora went up like a pitch torch, and in a few seconds had crumbled to ash and dust.

The battle was over, and only Vulk had taken serious damage – he was cold and shaken, and clearly very weak, but he insisted he could go on. Korwin stumbled from the chamber beyond, clutching his clothes and apologizing for not being of any help. He had tried, but he was weak, dehydrated, and much too far from an open water source …

“But I realize now that we may have more to talk about,” he added, casually letting Matriala see his ring, which was now open to reveal the sigil of the Star Council.

“Yes,” she replied, sheathing her dagger and showing her own ring. “We all sensed it a moment after you entered that room – I assume you put on your own ring at that point?”

“That’s right,” Korwin replied, as he pulled his clothes on. “Right after I regained my focus. But are you all associates of the Council then?”

Between them, the group gave him a brief recounting of their relationship with the Star Council, and he filled them in on his own short relationship with it.

“I had left the Empire last year,” he said, “and had made my way, by a twisting route, to the Sydoran League. It was in the city-state of Goleath, as I searched for a ship that might take me on as a sea-mage, that I met an older man who offered to help. I was suspicious at first, but when he secured me a berth aboard a merchant ship leaving for Arushal the next morning, I unbent enough to ask how I could repay him.

“He just smiled, and said there might be a ‘task or two’ I could help him with in Arushal. I had assumed, then, that he would be sailing with us, but it was not the case. You can imagine my surprise when he met the ship on the dock at Devok, and invited me to lodge with him at his nearby home –”

“Wait,” interrupted Mariala suddenly. “What was the name of this helpful older gentleman?”

Kiril Vetaris… but why–”

There was a bit of a hubbub as the others explained that Master Vetaris was one of their own contact’s with the Star Council, and they all pondered what it might mean. Coincidence, or part of a larger plan? Who could tell, at this point? But several minds were made up then, to speak to the Gray Mage about it when next they met.

Vetaris had sent Korwin on several minor fact-finding trips north, sometimes into the Republic, other times into the wilds of the Savage Mountains. He always returned with apparently satisfactory results, and about a month ago his new mentor had finally told him about the Star Council and his own relationship to it. Korwin had accepted the offer of associate status, and the ring that went with it.

His most recent mission had been to try and track down what Vetaris believed to be a possible renegade mage, operating in the North. He had been seen most recently near the western shores of Lake Everbrite, in the company of barbarians, and it was there that Korwin had caught his trail. It had lead him to Dür, and then had gone cold. Learning from local rumors that the Constable was up to his eyeballs in dirty deeds, he had made a foray into the keep in search of further information on his quarry. What he had learned so far was little more that the man’s given name, Lorkad, and the hint that he was a Tykizu T’ara Kul.

It was while searching through the papers in the Constable’s private office, behind his Presence Chamber, that he had been surprised and captured by Doriath. Korwin had claimed to be a common thief, taking advantage of the Constable’s absence to pilfer what he could, but there was no hiding his arcane talents from a fellow mage. Fortunately, his mental defenses had been strong enough to keep the other man out of his deepest thoughts, and he was certain his connection to the Council remained hidden.

Vulk and Mariala then took turns explaining their own business in Dür, and the part they had played in the downfall of its former Constable. Devrik remained somewhat skeptical, but could hardly argue with the evidence of the rings. At least until he had a private moment to speak to Master Vetaris… When Korwin learned that they were searching for evidence of Danyes Bernan’s connection to a mysterious group who had been backing him, he recalled something he had seen just before being captured.

“It was an odd reference in what looked to be a draft of a letter… the phrasing caught my eye. Something to the effect that his ‘insurance should they turn on me’ was protected ‘deep, by fire and water.’ I barely had time to ponder it before I was attacked. I was dazed, as they dragged me from the room, but I saw this Doriath fellow stuffing all the papers into a brazier…”

On hearing the odd phrasing Drake had a sudden epiphany, and he quickly lead the others back down to the cell block, and the former smithy-cum-torture chamber Erol had first entered, where the fire still burned in the forge, across from the water basin. They hadn’t really thought about it before, but how was a fire still burning? It had been at least two days since anyone could have tended to it, and there were only cold hearths everywhere else they’d looked…

The group spread out to search the chamber, looking for any hidden doors, compartments or panels. Devrik stood before the forge, examining it closely and eyeing the suspiciously burning embers, while Mariala and Kowrin examined the stone basin of water. It was an amazingly fortuitous configuration, for just as Mariala detected a cunningly hidden latch on the lip of the basin, and released it, the fire in the forge suddenly flared to roaring life and a great gout of flame erupted from it!

Devrik, standing directly in the path, reacted instinctively – his inborn affinity for fire flared in response, and he threw his hands up as the flames engulfed him. But they didn’t burn him; instead, his mind seized the fire, wrapped it around himself, and hurled it back into the forge where it sputtered and quickly died down. Everyone else in the room stood stunned for a moment, the vision of Devrik wreathed in flame like one of the Fire Gods etched into their minds.

“Devrik, you saved my life!” Mariala cried as he turned toward her. “if you hadn’t been there, that blast would have roasted me. And maybe Korwin, too!”

Devrik shrugged,and said only, “Kasira must have been smiling today.” Then he gestured at the basin. ‘I think you found it…”

The water had drained from the great stone basin, and a close examination of the now-exposed bottom soon revealed a hidden compartment. Inside were two items: an oilskin-wrapped book and an oilskin bag full of coins and gemstones. Once unwrapped, the book proved to be a well-crafted volume of thick parchment pages, about half of which were filled with a coarse, blocky handwriting.

Vulk hefted the bag of coins and gems. “No doubt a part of the former-Constable’s insurance – enough cash to flee in comfort, should he need to, along with that book that just might reveal more about the Vortex than they would wish!”

“Unfortunately, it’s in some sort of cypher,” Mariala said as she scrutinized the pages. “I don’t recognize it right off, I’m sorry to say… but this is just the sort of thing we Xavor’na excel at… I think I can break this, in time…”

After safely securing book and bag about Mariala’s and Vulk’s persons, respectively, the group decided to continue on with their search, at Vulk’s insistence that he was fine. His wobbly knees belied that, but the others pretended not to notice, and they forged ahead. The next chamber they encountered was clearly an ancient Khundari entrance hall, with a set of great double doors at one end. These opened into a narrow cavern passage, perhaps part of the original mine complex Dür was built over.

They traveled down the more-or-less straight series of tunnels for about a quarter mile, ignoring the many side branches and treading warily at the signs of  Devrik’s favorite underground dwellers, the taloxta. The last stretch of tunnel opened up into the late afternoon sunlight through a crumbling stone arch, covered in tangled vines and large shrubs. Stepping through, they found themselves in the heart of the Elvenwood, with the high shoulder  of the Elf’s Mound visible through the trees to their left.

Rather than return to the Keep by the underground road (everyone was very aware of the spoor they’d seen of the Eaters of Eyes, and why ask for trouble?), they decided to go overland, through the village. Alakor and Marik were at the gate, arranging guard duties for the night, and looked somewhat surprised as they approached.

“I thought we’d left you exploring the basements,” he laughed. “Apparently I’ve got other routes in and out of my fortress to guard!”

♦♦♦

Ove the next several days things began to get back to normal at Dür. The bodies of the slain were burned in a special ritual performed by Vulk, the cantor of the local Eldari temple having been one of those arrested and then murdered, and the keep itself was cleaned and exorcised. Gradually the people began to settle down as Ser Alakor proved himself to be a fair and reasonable lord.

Dame Mariala rode out, with Devrik as escort, to take possession of the manor she had gained along with her title. About a half day’s easy ride from Dür, Tinion Manor was a pleasant fief of rolling fields and wooded slopes in the foothills of the mountains. It seemed well managed, and the current bailiff was more than pleased to continue on in that roll, “at least until milady makes other arrangements.” Mariala sensed that the man really hoped that he would be confirmed in his position, but as she also sensed an innate honesty in him, she was inclined to leave things as they were.

Vulk and Erol also visited the manor that had been bestowed on the cantor by the Earl of Kinen, which was a long day’s ride north. Delince Manor was also a decent piece of land, in a narrow valley with a moderate-sized stream running through it. But the bailiff there was not at all happy to see a new lord of the manor, and was doubly displeased when he learned said lord was a foreigner. Vulk was forced to leave the man in charge, being as yet unfamiliar with any suitable replacements, but when he and Erol departed the next morning he was quite certain there would be no problems, at least for the short term. Between the menace of Erol and the power of Abon’s Authority, the bailiff was quite cowed…

Drake spent much of this time sorting through his new shop, making arrangements for new stock to be acquired, and finding that his cousin was actually a decent assistant, eager and willing. He had little interest in visiting his other possession just yet, though he had been pleased to learn that Tarich Manor sat in an isolated valley deep in the foothills of Mt. Eigarstal. It seemed likely to be an excellent base for herb-gathering forays in the days to come…

Which brought him to his plan for the fifth night after their arrival in Dür. Drake called all his friends together for a dinner at his house/shop, including his brother, Raven, Black Hawk and Cris. After the meal, as he poured a decent brandy that had survived his uncle’s hurried departure, and Brann and Erol’s ferret curled up together near the fire, he cleared his throat for their attention.

“My friends, I’v got something I need to tell you all…”

 

Welcome to the World of Novendo

Novendo is a fantasy role playing world that has been evolving since I created it in 1975. Many players have contributed to this evolution, leaving their mark on Novendo just as surely as I have. I’ve always thought of fantasy role playing as collaborative story-telling, and I hope this blog will demonstrate that. The current adventures that the players and I are creating between us, as well as those stories of years and players past, that make up the fabric of the history of Novendo, will all be available here. Maps, illustrations, and deep background material will also be available, for those who want to round out their knowledge of this fictional world.

The world we play in is our joint creation, but the way we interact with that world is through a specific set of rules – a gaming system. Novendo began under the original Dungeons & Dragons rules, and over the years adapted to the various iterations of that system. But I, at least, was never completely happy with the often arbitrary nature of D&D. In the mid-Eighties I discovered the simple elegance and “realism” of the HarnMaster system, and it’s been the Novendo game system ever since. Created by N. Robin Crosby and Columbia Games, it’s a skill-based system that strikes a nice balance between realism and playability. No artificial character classes or restrictions, beyond what common sense implies – you can practice magic, wield a sword and be a carpenter if you wish; you might not be as good at any of them as one who specializes, but it’s up to you.

Harn also provides a wonderful array of settings (cities, castles, whole kingdoms) that can be used by any game system, and over the years I’ve integrated some of those pieces into Novendo. The names have been changed, and all of it redesigned to fit within a Novendoan framework, but the bones can sometimes be seen. The Ocean Empire, Tor Andar, Tür Kovan, the Theocracy… all are my invention. The north shore of the Sea of Ukalis, however, is strongly influenced by the Harnworld material, and where I’ve adapted others’ work to my own needs I try to give proper credit.

This site is divided into several general sections or archives: Recaps of the current campaign, played once a month; connecting narrative that fills in the gaps in the PCs lives between adventures; a collection of history, common knowledge, gossip and folk tales; and sections with profiles of both current PCs and relevant NPCs. Players can (and are encouraged to) comment/argue/augment what I write in the recaps, and I hope they will add their own narrative about what their character is doing to the “The Story Continues…” section.

I hope this format will be an enjoyable way for us all to share our collaborative efforts in the world of Novendo!

 

Aftermath of the Missing Maid

For several days his friends were afraid that Drake’s condition might be permanent… neither Mariala nor Devrik could make a dent in the enchantment, and Vulks prayers and rituals proved equally ineffective. Clearly the mage had been a very powerful Torazan, and the underground room his Sanctum. Which explained why other magics were so ineffectual, but did nothing to cure Drake’s horrifying condition.

Eventually Master Vetaris arrived, at Mariala’s urgent request, and was able to dispel the enchantment. He apologized for not arriving sooner, but explained that he had been on urgent business of his own in the far north, and had been unable to get away until it was resolved.

“Or at least stabilized,” he added with a sigh. “If things do not improve in that region, it may be a matter I’ll need you and your friends to look into for me.”

By his look Mariala understood that he meant for the Star Council. The others were focused on the dazed, but seemingly unharmed Drake, who was still shaking off the effects of his petrification. Vulk, at least, was a little worried about his long-time friend – while he appeared fine physically, he seemed strangely quiet and subdued, not his usual exuberant self. But perhaps he just needed time…

Certainly he perked up when his brother informed him that their hated nemesis, Ser Danyes Bernan, erstwhile Constable of Dür, was in chains in the dungeons of Kar Landsar, awaiting transportation of Kolosur and his trial before the King. Plenty of evidence was discovered in his townhouse after his arrest to connect him to the drug trade he had been running. Combined with the documentation of his skimming from his liege lord that Earl Kinen had gathered, it was enough to see him hanged, never mind the abduction of the Earl’s daughter.

Lord Clarin’s relief at recovering his daughter was only enhanced by the tale of the death of the man who took her and the capture of the mastermind behind the string of attempted assassinations on himself. He was inclined to dismiss the disappearance of the mage who seemed to be assisting Ser Danyes as of little consequence. When interrogation of the soon-to-be-former Constable by Truth Readers from the Great Temple showed no evidence of anyone else behind Bernan’s machinations, the official investigation was brought to an end.

“I appreciate that we all felt there might be some larger conspiracy behind all this,” he told the Hand of Fate the day after Drake’s recovery, as they all prepared to remove to Kolosür, for the Tournament and the trial. “But Temple Truth Readers are the final arbiters in legal affairs, and very skilled. If they say there were no other conspirators, beyond those Bernan has named or his papers revealed, then that must be so. We were wrong.

“The only conspiracy was the deluded plotting of a deranged man who thought to create chaos in the realm during the Succession, hoping to leverage it into a small kingdom for himself. Madness, of course, even in the event of a… crisis, Immortals forbid… he would never have been able to hold on to any lands he might’ve seized.”

“Not unless he had been promised support from some other direction,” Ser Vulk persisted. “From some more powerful force that he believed could provide him arms, troops, material… remember the barracks we found hidden in the mountains…”

“Yes, yes,” the Earl waved this away impatiently. “We’ve found no other such caches, and he himself haas revealed, under interrogation, that it was his only such depot, from where he planned to train and deploy his “troops,” such as they were… mercenary companies, the dregs of various taverns and jails, and so on. No, the matter is at an end!”

But none of the companions were convinced, having seen too much, and neither was Magister Vetaris, who had remained in Shalara after freeing Drake, and planned to travel to Kolosür with his young proteges.

“The T’ara Kül have no legal standing in Nolikor when it comes to Truth Reading,” he explained to them over supper later that evening. “Despite many of us being considerably more talented at it than many cantors of the Eldari… no offense, Cantor Vulk.”

“Unfortunately the two they sent from the Temple to Read Bernan during his interrogation were not of the highest calibre. I was able to be present during all of his sessions, and used my own abilities to probe his mind… the traces are subtle, to be sure, but they are there – the man has had whole sections of his memory  tampered with. I suspect large sections removed, and false memories used to fill the gaps and stitch it all together.”

“But I saw the mage, Darith, during that final fight,” said Erol, frowning. “I know nothing of magic, beyond the layman’s lore, but could he have done all that in the instant he had, just touching him at wrist and shoulder? It seems too complicated…”

“Indeed,” Vetaris agreed. “You are an astute young man. The effect on Bernan’s mind is not only complex, but exceedingly well done. I perhaps shouldn’t be so hard on the Templemen, I might have missed it myself, if I had not more experience than they in effecting such states in others.

“No, I think we may assume that this “Vortex” you heard them speak of has powerful magics at their disposal, and these tattoos are a part of that. We have seen that they can kill; I suspect with more valuable tools, they take more care. This spell was prepared and stored, either in the tattoo or on this Darith’s person, to be invoked quickly if and when it was needed.”

“I’ve been thinking about that,” murmured Mariala suddenly. “This is very convenient for the Vortex… the official investigation is satisfied, they have their villain, and as the Earl said, it’s ended. If Bernan had simply died, the investigation might have dug deeper, uncovered something to link him to their organization…”

“So he was the fall guy,” Devrik said, nodding. “They cut their losses, give us a nicely wrapped package, and they remain in the shadows.”

“I think you have it exactly,” agreed Magister Vetaris. “They must know it is you who have caused them so much grieve over the past few months, but do they know how much you have actually learned or surmised about them? Do they think you fooled, as well as the authorities? And what do they know of the Star Council, or your connection to it? All good questions, and reasons to be cautious moving forward, my young friends.”

♦♦♦

 

The cavalcade, which included a solidly built and heavily guarded prison wagon containing Danyes Bernan and those of his minions taken alive, wasted no time on the road to Kolosür. What had been planned to take two leisurely days was instead done in one very long day, with the lead horses arriving at the Royal Seat just after sunset on the 10th of Kilta; the last wagons didn’t pass the gates until after midnight.

The next morning the Earl was formally presented to the King in the Royal Council Chamber of Kar Kolosür. Preparations for the audience began early in the morning, and everyone donned their newest and most stylish robes or dresses (many recently purchased in Shalara and in the latest fashion). For the Earl, the ladies of his household selected a luxurious velvet tunic of the deepest sapphire blue trimmed in gold thread and richly appliquéd with the Darhelim arms in silk. The Wyvern Guard and all of the Earl’s knights were flawlessly turned out, and the Hand of Fate were resplendent in rich new clothes, colors and style matched to each member, a gift from the Earl. Everyone was unarmed, of course – only the Royal Guard carry weapons in His Majesty’s presence.

At the appointed hour, the Earl’s party assembled in the Great Hall, Ser Kovar standing guard over two ironbound chests with heavy locks, a pair of muscular servants hefting each one. They contained a large portion of the Earl’s annual feudal obligation to the Crown. The king’s heralds announced the members of the party in order of precedence, including “Cantor Ser Vulk Elida of Arushal.” With everyone (of importance) introduced, the Earl maked his obedience to King Garinalt, personally presented his daughter, Maid Carissa, and then presented the two chests of silver. Devrik and Drake, standing closest to Ser Gorlin and Ser Kovar heard an audible sigh of relief when the Treasurer of the Exchequer accepted the fortune in coin.

Once those formalities were completed, the Earl had Ser Danyes brought forward in chains, to the gasps of many in the Great Hall. What was already a significant event for the Royal Court, as many of the courtiers and other nobles had never met the Earl of Kinen in person, suddenly became a major drama. In his most forceful speaking voice the Earl read aloud the complete list of charges against the erstwhile knight, ending with that of “high treason against His Majesty’s realm.”

The King and his advisors, of course, had already been apprised of Sery Danyes’ crimes, and had helped stage manage his public accusation. As Lord Clarin finished reading the charges his fellow Earl, Lord Torad Artelkes, stepped forward with a large sheaf of papers, declaring them to be evidence of his some-times Constable’s thieving administration of Dür, the which deprived both himself and the Crown of considerable revenues. The King then called on all all the Peers of the Realm there present to gather close and form a jury to hear the case.

It took almost four hours, but in the end Ser Danyes Bernan was found guilty of all the charges, was stripped of his knighthood, had all he owned attaindered to the Crown, and was sentenced to be hanged at sunset, on the last day of the Tournament, the 20th of Kilta. Screaming in disbelief, and foaming at the mouth in impotent rage, Bernan was dragged out of the Great Hall by the Royal Guard, to spend his last days deep in the dungeons of Kar Kolosür. Drake smiled and didn’t mention to anyone that today was his 26th birthday…

“My king,” said Earl Kinen, as the great doors closed on the prisoners cries. “As we have heard hear today, the bringing to justice of this foul miscreant, this blight on the honor of chivalry, was largely the doing of several members of my entourage. I would beg of boon of you, my liege, to reward them here today, in front of this august assembly.”

“Indeed, your Grace,” the King replied in a voice that may have been a reedy quaver, but which still held power and sharp wit. “They seem a remarkable group of youngsters, if we are to believe all we have heard of them… and we have heard more than has just been told, indeed we have… Baylora’s Sanctum, quiet surprising…” His voice trailed off as he got a distant look in his eye, as if remembering his own youthful studies of arcane matters.

The tall, strong-looking woman standing  behind him and to his right smiled and reached down to touch his shoulder. He turned to look up at her, and patting her and he smiled and nodded.

“Yes, yes, my dear, quite right. There will be time to hear the tale later. For now, I grant you your boon Lord Clarin. What reward to propose to bestow today?”

“I call forth Alakor Bartyne, sometimes called Colith One-eye; Draik Bartyne, sometimes called Drake Bartoff; and Mariala Teryne.”

Surprised, and some more embarrassed than others, the three stepped out from the crowd to stand in the center of the Great Hall, before the Earl Kinen, and beyond him the King on his throne. At the Earl’s gesture they knelt, and at a motion from the King one of the Royal Guards handed him a sword.

“It gives me great pleasure to make you three Knights of Nolikor, with all the honors and responsibilities that entails.” He tapped each one, first on the right shoulder, then on the left, then on the head, with the flat of the sword. “Arise now, Ser Alakor, Ser Draik, and Dame Mariala.”

To the cheers of the gathered nobles and gentry, the newly minted knights stood, looking both dazed and pleased. Mariala was blushing a bright red and cursing her coloring that so displayed her feelings. Drake looked thoughtful, while his brother just grinned proudly. As the applause died down, the Earl of Buran stepped forward and spoke.

“My liege, I too would make a reward to these brave souls, with your permission.” The King nodded and waved him to continue.

“With Danyes Bernan removed, the Keep of Dür has no Constable. It is my wish that Ser Alakor Bartyne should take up that office, to rule the fief as my liegman, if such is his desire… I know that he and his brother were born and raised in that place, and I believe that after the depredations of Bernan, it would be well to have those lands cared for by one who knows and loves them.”

“Will you accept this office, Ser Alakor?” asked the King.

“I will, Your Majesty, Your Grace,” Alakor replied promptly, bowing first to King and then to the Earl. Within moments the ceremonial words had been said and he stood before them the new Constable of Dür.

“That’s gonna take some getting used to,” thought Drake to himself. “Such bad connotations for so long, and now it’s my brother! This is the most amazing birthday!”

To the three new knights, and to Ser Vulk, a manor attained from Bernans former holdings was granted, each with all its incomes and households. It was given to Constable Alakor to divide such other lands as he saw fit to the members of the Hand of Vengeance who might want to settle down into yeomanry.

“I would make you all knights,” said Earl Kinen to Erol and Devrik as these ceremonies went on. “But you are sons of other nations, and it is beyond my purview. However, that does not mean rewards are not to be forthcoming for your parts in all this. If you will accept, I would like to make you members of my Wyvern Guard. I know this would be more an honorary post, as you will no doubt wish to continue on with your friends; but it will give you free movement in Nolkior as my agents, and the ability to invoke my authority wherever my writ runs.

“There is, of course, a monetary reward that goes with this honor,” he added, noting the polite but unenthused smiles that greeted his offer. “and I would see you outfitted as befits true warriors, with the best weapons and armor available.”

This met with much more enthusiastic smiles and glad acceptances of his Grace’s kind offer.

♦♦♦

The Royal Belanin Tournament began the next day, and ran for another eight beyond that. Vulk, Drake, Mariala and Alakor were the toast of Nolkior noble society, and even Erol and Devrik garnered more than a few invitations to gentle and even noble events as the days passed. The whole group, minus Alakor, was invited on the fourth day to a private dinner with the King and his consort, Dame Erila Kalafon, the knighted daughter of a Tharkian noble, and the Lord Privy Seal, the trusted keeper of the kingdom’s records.

There they were encouraged to tell, in great detail, the story of the discovery of and battle for Baylora’s Sanctum, the mystery of which had long enchanted Garinalt during his many years as a student. For all that he seemed a frail old man, the King was very sharp of mind and asked many penetrating questions, and in the end he sat back seemingly quite satisfied with the evening’s entertainment.

When the meal was over, as they all rose for the King to make his departure, Dame Erila handed papers to each of them, a token of thanks, she said from His Majesty. For the knights these proved to be inductions into the Order of the Silver Eye, the King’s own knightly order created when he first ascended the throne, and honor afford to very few in his realm, and even fewer foreign knights. A set of silver spurs and a silver ring incised with a stylized eye came with the honor.

For the two commoners, the papers proved to be patents of gentility, moving them up the ranks from base-born to gentlemen, at least within the bounds of Nolkior. Given that Devrik’s father was of the Equestrian class in the Republic, and that Erol’s father was of the scholarly class there, neither were actually base-born, even by Nolkior standards. Both men kept their mouths shut, smiled, and thanked the King for his generosity (which, to be fair, had also included a sapphire of considerable size for each of them).

Alakor and Drake were both hot to leave immediately for Dür, to be there when their uncle was arrested for conspiring with Danyes Bernan and trafficking in illicit drugs, but it was deemed impolitic to leave before the end of the Tournament. Alakor spent his time, when not at the tourney, working out the details of his new administration. He offered his brother the command of the Hand of Vengeance, but Drake had other plans. These he pushed forward one afternoon during a private meeting with the Earl Kinen.

Marik Canatori became the new commander of the Hand, or at least of those who remained. Half the company took up the offer to become yeoman farmers on manors throughout the fief of Dür, offering military service to their new liege lord in exchange for the land. Marik had little trouble recruiting new mercenaries in Shalara and Kolosür  to once again fill out the ranks.

On the last day of the festivities, after the closing ceremonies and the awarding of prizes and honors, as the sun touched the horizon, Danyes Bernan was dragged forth from the dungeons of Kar Kolosür. Haggard looking, his ample flesh sagging on his grey face, he was paraded through the town in a crude cart, to the jeers and crude comments of the crowd, and pelted with rotting vegetables. He was apparently too weak to continue his argument, shouted in his cell to no one who cared, until his voice failed, that he was a nobleman and so deserved the headsman’s axe, not the gallows.

But he had been stripped of his title, and thus made ripe for the gallows, and it was from the gibbet that he swung just as the sun dipped below the horizon. Drakes’s face was as set as if he had again been turned to stone as he watched his hated enemy dance on air… but Vulk, peering sideways at his old friend, saw a glitter of satisfaction in those hazel eyes.

♦♦♦

The day after the closing ceremonies of the Tournament and the hanging of the former Ser Danyes, Vulk, Drake, Mariala, Devrik and Erol made their farewells to Lord Clarin and his daughter before joining Alakor and his new yeomen for a fast ride to Dür. The Earl was gruff, but clearly sad to be losing such good retainers, while Maid Carissa was openly tearful… she hugged them all, but particularly Mariala and Devrik.

“I’ll miss you two most of all,” she sniffed.

Horses saddled , Kemis the mule packed to the limit with new clothes, armor, weapons and money, Cris astride one of Alakor’s spare horses, the group set out from Kolosür at the start of the second watch of the day. But though they had told everyone that they planned to ride hard and fast for Dür, Drake had proposed another idea to his brother and his friends.

“Vulk, Devrik,” he had started the night before.”You both know how to open the Nitarin Vortices, and we have need of speed and surprise, if we have any hope of catching my vile uncle before news reaches him of his master’s fate. So I was thinking…”

The Missing Maid, Part II

While his companions were pursuing the kidnapped girl underground, Drake followed his own pursuit of the Maid Carissa on the surface. The Constable’s townhouse was not far from Khundari Square, where the snatch had occurred, and a five minute dash through the relatively quiet streets of this fashionable side of town found him outside the shuttered and silent mansion.

While he paused in the street, considering how best to continue (should he try and break in, just knock on the door, create some elaborate diversion?), he heard a sudden hiss from behind him. Whirling around, he was confronted by two Hand of Vengeance mercs, motioning him from a doorway across the street.

Rigan and Justav were part of the round-the-clock watch that Colith One-eye had put on the Ser Danyes’ residence since the Hand had arrived in the city. They recognized Drake, and wanted to know what he was doing, trying to blow their cover?

Once he had explained the situation, they immediately fell in to plotting with him on how best to proceed. But before any decision could be reached an armed & armored figure was seen hurrying up the street and going straight to the door of the townhouse. His pounding soon brought a response, and he quickly slipped in through the narrowly opened door.

It was less than 10 minutes later when the door opened again and both the man and Ser Danyes himself emerged and set off down the street at a brisk pace. The Constable wore a cloak of dark green silk, pulling the hood up over his head and concealing his face. It took no time for Drake to decide to follow the pair. Sending Rigan to seek out Colith and bring him and the Hand back to the townhouse, he took Justav with him to act as a relay.

For 15 minutes they followed the Constable and his henchman through the streets of the city. Although less trafficked than usual, due to the Summer Fair, there were enough people on the streets to make avoiding detection easy, despite Ser Danyes’ constant looking from side to side…

They eventually arrived in a more commercial, and much less genteel, part of town, near the city walls along the river docks. There, the two men entered a moderately sized two-story warehouse. The sign out front said Kardeth & Son, Bonded Merchantyler.

After watching outside for a few minutes, Drake and Justav decided their only course was to follow them in, pretending to want warehouse space if necessary. Inside they found a mostly empty space, only a few crates and barrels scattered about, and no sign of the Constable or his minion. The only person seemed to be a guard, who politely inquired after their business.

A few minutes of question brought only bland, generic responses and the suggestion that they seek out Master Kardeth at his home office. Finally Drake had had enough and decided to attack the fellow, subdue him, and search the premises.

Unfortunately, being Drake, his attack fell a little short of success, and the guard managed to grapple him into a choke hold. With Drake holding him back, struggling to break the grip, the man seemed determined to reach a pulley on the nearby wall.

Luckily for Drake, he had Justav with him, who managed to knock the watchman senseless with his sword pommel just before he could grasp the pull. Nothing was said as they tied the fellow to a post… Drake trusts no unfortunate stories will be making the rounds in the Company…

Uncertain if the pull worked an alarm or a secret door, the two decided to search the building before doing anything rash, a rare show of good sense. Twenty minutes of careful poking about finally bore fruit in one of the four smaller rooms that lined the back wall.

The last one was an office, with desk, chair, and bookcase, and it was here that Drake discovered a secret door behind the latter. How jejune, but sometimes the classics work best. One he figured out how to open it, he sent Justav running back to the Constable’s townhouse, there to rendezvous with Rigan and Colith and company and direct them back here.

As he took a torch and descended the narrow stone stairs into darkness, he wondered what the hell he was doing…

♦ ♦ ♦

Elsewhere, and somewhat earlier, with the secret door in the sewers pried open, the rest of the Hand of Fortune began their own decent further into the depths below the city. With two torches to light the way, Devrik led them into a passage that slowly widened to 10 feet, with a flat ceiling 8 feet above them. More room than the 6-foot barrel ceilings of the sewers, and definitely drier, but creepier, somehow, with stonework that was cruder, simpler than the sewers, if not seemingly much older.

For some fifty feet they could sense the passage gradually sloping down-ward, until ended in a flight of very steep stairs. Pausing, nothing could be heard or seen from the depths, so Devrik continued on, Erol and Vulk at his back with torches, and Mariala bringing up the rear.

At the bottom of the long flight, an archway opened into a semicircular room some 30 feet across at the widest point. The style of stonework here was obviously much older than anything they’d seen so far, with bold, almost brutal lines. Mariala would later recognize the architectural style of the Necromancer. Another archway could be made out across the room, and two to either side.

But Devrik, Erol and Vulk barely had time to register that much, when a skittering and sudden hissing told them they were not alone. Mariala was still on the last few steps when a pack of taloxta, the much feared Eaters of Eyes that had just a month earlier almost cost Devrik an eye, and maybe his life, leapt out of the darkness and on to their prey.

Four each attacked the three men, clawing and biting and trying to gouge out an eye. Devrik was grimly pleased with the effectiveness of his new 3/4-helm, bought for just such an occasion – though they ripped and tore at his clothing and armor, none of the little bastards caused a scratch.

Vulk was less lucky, taking some hits to his neck, shoulder and upper arm, though none were serious. He managed to cripple one of the little killers, hamstringing it’s left leg, leaving it running in circles on the floor, and Mariala cast a Firenerve spell on another.

Erol was the one who came closest to disaster in the encounter, when the initial rush allowed one of the raptors to strike at his face with it’s claws, barely missing his eye and leaving a nasty gash down his left cheek.

Once over the initial shock, the group rallied and managed to beat off the rest of the tiny monsters, although Devrik’s method was the most spectacular – grabbing a seed fire from Erol’s torch, he stepped aside and cast a Fireball spell, slamming it down on his own thigh. This engulfed both him and his attackers, stunning or killing all of them and doing no real damage to his well-armored self.

Once the rest of the attacking beasties were dispatched, and the stunned or wounded ones crushed, stabbed or otherwise sent out of this world (Devrik took great joy in running his sword through their eyes), there was time to look around.

The switch which released the taloxta was concealed, although not hidden, to the right of the door, and it was obvious that Jarath had pulled it as he passed through, opening the four small grates that covered the openings into the creature’s lair. But which way had he taken Carissa from here?

It was about 15 feet down the central passage that Mariala caught a flash of something on the floor – a very distinctive button from one of maid Carissa’s dresses. Mariala knew the dress, and estimated she had 15 buttons in total… if she was being clever, and leaving a trail, tracking her might be easier than they’d expected.

They continued on, passing branching passageways, as the corridor curved gently to the right. But at each possible juncture, they found another button some 10 feet into one of them, and they made good time, even if it wasn’t fast enough for Devrik.

In about 15 minutes, after another set of stairs, less steep and long, the group came to a long corridor, at the end of which was a set of double doors, made of age-blackened ironwood, with crusted hinges and hardware. The doors were slightly ajar, and a faint light could be seen from within, and voices could be heard, raised in argument.

Erol snuck forward to peer in and listen. He could see a large room, and in his line of sight two men, a large table with alchemical looking beakers and jars, and a large iron grate in the floor. A third man, unseen to the left of the other two, was speaking, chastising one of the two.

This turned out to be the Constable of Dür, chastising his lieutenant Jarath Pudos for bringing “the girl” to their lair. Pudos had understood his boss to have said that the missing girl could be a great advantage to them, and when the opportunity had arisen to seize her from the crowd, he’d taken it.

But Ser Danyes angrily explained that what he had meant was, with almost all of the Earl’s men and retainers out searching, and the man himself distracted and fearful, this was the perfect time to attempt one final assassination. Nothing fancy or baroque this time, just send in men to kill him and burn his evidence of the Constable’s skimming. He had just been sending out his hit squad when Ferdak had arrived with Jarath’s message and had pulled him away to this distraction.

The second man, who was named as Darith, was soft spoken and suggested that the girl might yet prove useful to them. He said it was a shame that this matter of his skimming should be distracting from the real business of the Vortex, and suggested that he would be saddened if the Constable were to be seen by their mutual masters as more liability than asset.

At this point the group had heard enough, once Erol had relayed it to them, and they decided to act. Mariala was the first through the door this time, hurling one of the flash grenades that she had taken from Ser Andro into the group of four men (which included the previously unseen Ferdak, to the left of the Constable). When this had blinded the miscreants, the others would rush past her and fall upon them like wolves!

Sadly, the plan sputtered out as the crystal globe smashed to the stone floor and went “pfffft” with barely a glow to mark its passing. It did achieve the result of surprising the gathered men, but unblinded they had time to react before the fighters could close on them.

Ser Danyes retreated to an alcove in the rear corner of the room, where Carissa was chained to the post of a bunkbed, the mage Darith stepped back, shielded by his lab table and equipment, mumbling and gesturing, and the two fighters, Jarath and Ferdak leapt forward to the attack.

Devrik successfully cast Gorten’s Brand on his sword, and with a single thrust dispatched the hapless Ferdak to the Void with a smoking hole in his chest… perhaps the poor man had been hampered by the push cart partially blocking his path. Although it seemed to pose little problem to Devrik…

Meanwhile, Erol engaged with jarath, who proved to be a skilled and dangerous opponent. Although Erol’s trident did manage to find one of the few unarmored points on the man, he still suffered several serious blows himself.

Vulk cast his serpent staff down and sent it to attack the mage, while he himself moved forward to engage the man with his sword. Unfortunately, about this time, the machinations of the slight wizard became clear, as vines suddenly began to shoot up from the three drains in the room: nine from the large central grate, and three each from the two smaller ones to the sides and in back of our heros.

The thick, tough and very fast moving vines whipped around the room, striking at each of the fighters, although Mariala remained out of reach in the doorway. While they managed to dodge many of the twisting vegetables, Erol soon had one wrapped around his thigh, while Vulk had one around both thigh and chest.

Devrik managed to hold off the first wave of vines, but was soon ensnared at his left hand . And each time one of the companions managed to burn off or sever a vine, two more would start to rapidly grow from the wound… the more they killed , the more they had to fight!

Mariala attempted to take out the Constable from across the room with her Firenerve spell, having already wisely cast Resistance on herself, but even as she stepped into the room to do it, she felt a heavy, oppressive weight in her mind… her spell achieved nothing. She now suspected there was a dampening field of some sort in effect in the room, probably negating other convocations of magic aside from Darith’s own. And if it was a Sanctum, then it would be enhancing his own magics…

Devrik turned his attentions to Jarath, who now had both of the group’s best fighters pressing him, but he held his own, even wounding Devrik, however slightly, in the neck. Erol’s erratic temporal ability kept him in the fight, even as Darith managed to turn Vuilk’s snake back on him, forcing the cantor to revert it to staff form, as more vines attacked him.

Despite the powerful shielding effects of his holy defenses, Vulk found himself hard pressed by the vines, and unable to move closer to engage the enemy mage directly. Mariala was soon busy defending herself from the vines, now that she was in the room. Ser Danyes simply held his hostage before him and watch the battle with avid, smug eyes.

And it seemed he might have good reason to be smug. For the next action that his T’ara Kül ally took was to cast a spell over the room that tried to put everyone but himself to sleep. And it succeeded devastatingly well… Although Carissa and the Constable, while they felt the pull of sleep, managed to resist it, as did Erol, Devrik, Mariala and Vulk all dropped like stones. As Vulk fell his torch dropped from his grasp and landed amidst the bubbling alchemical glassware around the lab table, causing one of the vessels to burst into flame. A sea of flaming liquid began to spread over a quarter of the room, blocking the rear exit.

The fallen were quickly bound by more vines; only Erol was left to battle Jarath. Things looked grim. But it was at this moment that Drake, having followed the Constable’s trail from the warehouse, burst in upon the scene. He immediately leapt over Mariala’s prone form to come to Erol’s aid. He instantly swung at Jarath, and struck a mighty blow to the villain’s sword arm – the man’s sword spun from his grasp, clattering to the stone floor, and he staggered back, clutching his arm as blood oozed between his fingers.

Seeing Jarath apparently on the ropes, and confident Erol could finish off the wounded man, Drake decided to take the fight to what was obviously a wizard cowering beyond the now-burning and tilted table, near the back wall. Leaping across the table in an amazing acrobatic move, he hurled himself through the smoke toward the dim shape. The force of his impact sent them both crashing against the table against the back wall, overturning more lab equipment. The mage seemed unfazed, however, even as Drake seized his robes and prepared to smite him. The man just smiled and  raised his hands to grasp at Drake in return…

…and the world went black.

Erol just had time to gasp in dismay as he saw Drake stiffen in the grasp of Darith, a gray wave washing over him almost faster than the eye could see. The form of his friend seemed turned to stone! Daith struggled for a moment to rip his robes from Drake’s now frozen grasp, and then he was moving away from the encroaching flames.

But Erol’s shock at this sudden reverse just lent fury to his trident, once again time seemed to slow down, and he struck a vicious blow to Jarath, wounding him again, even as the man scrambled to regain his sword, left-handed. Jarath staggered up and back, as the color drained further from his face, apparently as determined as ever to continue the battle.

More of the damn vines prevented Erol from following up with a killing blow, as they succeeded in grasping his sword arm and both legs at the groin, squeezing the hell out of his poor balls. But using the torch he freed his arm and, though he took a bit of burn damage to the crotch, he emulated Devrik and used the flame to free his legs (or, more pressingly, his balls).

By that time Jarath had shaken off the initial shock of his latest wounds, and was moving in for the attack once again; Erol met this assault with a flurry of jabs, and Jarath found himself impaled on the trident, a look of surprise on his face. This time he dropped to the ground, blood gushing, as his life ebbed away.

Erol instantly bent to try and wake Devrik, noting that the vines that had bound his friends had begun to slowly blacken and turn to foul-smelling mush. It took only an instant to rouse his friend, and Devrik surged to his feet, feeling for his throwing spear at his back.

His first semi-coherent thought, seeing the petrified form of Drake through the increasingly smoky air, was “How long was I out? When did they have time to carve a statue of Drake?”

His next was focused on Ser Danyes, who had moved forward to stand next to Darith, hold Carissa before him as a shield, his dagger at her throat. He prepared to throw his spear, trusting to his aim to miss the girl and take out the man, before the flames could engulf them all. He stood on the edge of panic, his pyrophobia threatening to seize control; only the danger to Carissa kept him in the burning room.

“Stand down, both of you,” cried the Constable of Dür. “Drop your weapons or the girl dies.”

“She’s your only leverage,” Erol retorted. “Kill her and you follow next.”

“Perhaps,” Danyes sneered. “But I doubt you’d care to explain to her father how you got her killed.”

Erol ignored that and turned to try and wake Mariala, despite the Constable’s barked order to desist. At that moment Devrik’s eyes, already white rimmed in fear, widened a bit more as he saw a blade drop from Carissa’s sleeve and into her hand. With a determined and fierce grimace, she jammed the blade into her captor’s right thigh, making him scream in shrill agony.

His grip loosened, she dropped to her knees and scrambled away from him, even as Devrik loosed his spear at the man’s heart. But in the smoke, confusion, and most of all fear of the flames, his aim was wide and the Constable shivered at the wind of its passage by his head.

As Erol leapt forward to engage Ser Danyes, who drew his own sword, Darith leaned in, grasping his esrtswhile ally by the shoulder and the left wrist, and spoke briefly into his ear. The Constable seemed confused for an instant, but managed to block Erol’s first blow. Darith faded back into the smoke, and it seemed to him Erol that he slipped into the very stone of the wall. In any case, with the next eddy of smoke, the mage was gone.

Ser Danyes was a competent enough swordsman, but against Erol, even wounded and bleeding in half a dozen places, he stood little chance. When he suffered a wound to his arm that caused him to drop his sword, he decided discretion was indeed the better part of valor, and he yielded.

He was noble, after all, and what did they have on him? He might yet save his life, maybe even his position… he did have a great many powerful connections, many of whom owed him favors. And many more with vulnerabilities they would not want exposed… yes, better to take the affronted nobleman pose, and bluff it out to the end!

Erol looked around for Devrik, but found both him and Carissa gone. As soon as Devrik had snatched her from the floor, his instincts had taken over and he had fled the flames as quickly as possible. The smoke, the heat, the flickering light, it all brought back the terrifying memories of his childhood, when he had struggled to save his stepmother and brother from the inferno of their home, an inferno he had created, however unintentionally…

Carissa had pounded on him and yelled at him, trying to get him to go back and save Mariala, and the rest, but he stumbled on in the dark until the air cleared and the coolness soothed his jagged nerves. As his breathing slowly calmed, and he regained control, Carissa sat next to him and patted his arm, telling him it was OK.

As he was preparing to stand up and try to find the way out of the catacombs with no light, they heard the sounds of approaching people and saw the glow of a torch. In a moment they were joined by the rest of the Hand of Fortune, including Drake’s petrified body, which was being hauled in a push cart by Vulk.

“I can’t wait to show Drake this statue they made of him,” he explained to Devrik, who was equally puzzled at the strange artifact. “He’ll be amazed!”

“Er, that is Drake,” Erol offered, limping up, supported by Mariala, who had draped his arm over her shoulder and had hold of his belt. “He was turned to stone by that damned warlock… he showed up after you’d all fallen asleep… not sure how he found us…”

“What?!” screeched Vulk. “And you just left him there? If I hadn’t gone back in to get my staff, he’d still be in there!”

“Well, he didn’t seem to be bothered by the flames,” Erol explained. “I figured we’d come back for him later… and the fire was already dying out…”

They had continued trudging along, slowly, during this argument, and were drawing up to the side passage that had been cut into the older tunnel. From that tunnel they now suddenly heard the sound of many feet, and exhausted as they were, they drew weapons and prepared to fight.

But it was Colith and a squad of Hand of Vengeance mercenaries, led by Rigan and Justav. Colith was overjoyed to see them, with both Carissa and Ser Danyes in train, and better yet, Danyes in chains. But when his eye fell on the petrified form of his brother, he fell back, stricken. He turned to Vulk for answers and was horrified to learn what had happened.

“Yet one more thing to add to your butchers bill, you bastard,” he grated into the Constable’s ear as he hustled him up the passage toward the light of both day and justice.

The Missing Maid, Part I

After the capture of the traitorous, murderous Ser Andro Valador on the docks of Shalara’s Alienage, the bodies of three of the would-be assassin squad were carted away by the City Watch, while the three surviving assassins and Ser Andro were taken into the custody of the Royal Guard, by command of the Constable of Kar Landsar, Ser Haldar Venera.

The Hand of Fortune, with Ser Vulk as their spokesman, met with Ser Haldar in his office in Kar Landsar. He accepted the group’s credentials as official representatives of the Earl of Kinen, and was polite but cool. He made it clear he was responsible for the law in Shalara, and that the prisoners were now his responsibility.

All of the renegade knight’s possessions confiscated from his person were safely locked in the Constable’s own secure chests, and two guards were posted outside his prison door. Being a nobleman, however charged with felonies, he was to be accorded the basic courtesies of his rank – a clean, if small and sparsely furnished, room on the top floor of the castle’s Red Tower.

Vulk managed to convince the Constable, with lurid tales of the seemingly infinite reach of the conspiracy they believe to be behind Ser Andro, to allow one of their own to stand watch with the Royal Guards. Devrik volunteers for this duty, to be spelled in the evening by Erol.

He also convinces the Constable to allow them to see the three badly punctured surviving assassins, in the hopes of eliciting vital information from them. Five of the would-be killers had already been identified as known associates of the local Zalik-mal, but the apparent leader was still unknown.

Unfortunately, the Cantors of Mara who were just finishing up their care of the prisoners, in the dungeons beneath the castle, were adamant in their insistence that any questioning now would threaten their patient’s lives. The three were still in healing comas, from which they refused to rouse them. To the groups chagrin, the Constable backed the Healers, although Vulk and Mariala were allowed to examine the men.

Mariala confirmed her earlier discovery of the unique “anti-league” tattoo on the left wrist of the supposed ring-leader; Vulk confirmed that they were well tended, and likely to eventually recover. It was grudgingly agreed, on both sides, that morning would be the time to attempt questioning.

Leaving Devrik outside Ser Andro’s prison door, the group visited the Temple of Alea & Mara to seek treatment for the various wounds and injuries of the recent fight. They were given treatments, and after making suitable donations to the temple, they retired to the Earl’s townhouse to get some much-needed rest. Two days of 25-hour-a-day surveillance of the Swift Wind, and the fruitless search for Ser Andro’s hiding place, had left everyone exhausted.

After a half-day of rest, the group dines at a local inn, where they hear various tales, already growing distorted, of the now-infamous Gold Coin Riot of several days ago. The best version, to Drake’s annoyance, has the felonious knight Ser Andro Valador as the one who threw down the coin, seeking to hire an army of ruffians – variously, to cover his escape, mount an assault on the Earl of Kinen, or (mostly wildly) to assassinate the King. But the beloved Constable was on the job, and the renegade nobleman is now languishing in the dungeons of the royal castle, awaiting the King’s Justice!

After eating, Erol repaired to the Red Tower to relieve Devrik on guard outside Ser Andro’s door. Devrik elects to stay, getting some sleep in an adjoining, unoccupied, cell. When a serving girl brings up the prisoner’s supper, Erol is suspicious and examines it closely… half a capon, stewed vegetables, a small loaf of bread, a wedge of hard cheese, a small bowl of salt, and a skin of sour white wine.

Despite tearing the meal apart, Erol found nothing suspicious, and questioning the serving girl revealed the kitchen had taken the usual precautions against poisoning. Nonetheless, he insisted the wine skin should not be given to the prisoner, setting it aside as he took in the tray. Ser Andro questioned the lack of wine, and sneered at the quality of the food, but didn’t refuse to eat it. He was sprinkling salt over the chicken and the veggies as Erol exited the room, the Royal Guard locking the door behind him.

It was only a few minutes later that the guard closest to the heavy door thought he heard a strange noise. The others gathered close and listened, at which point a thump and a crash were clearly heard. Unlocking the door in haste, they entered the room to find their prisoner laying on the floor amid the wreckage of table and chair and meal, his body twisted as though on a wrack, and his face contorted into a frightening rictus of pain and fear.

Erol was the first to his side, but the staring eyes told the tale even before he checked for a pulse – Ser Andro was dead! He instantly dispatched one of the stunned guards to alert the Constable, and left the other to watch the body as he went to wake Devrik.

Devrik’s first reaction, on hearing the news, was to head for the kitchen to seek the assassin. He soon had the cowering cooks, scullery maids, and kitchen boys terrorized almost into incoherence. Eventually the Constable’s men arrived to save them, and a proper timeline soon emerged.

The food had been prepared, and the usual esoteric means of detecting poisons had been employed, before being put on a tray by the cook, who then looked around for a serving girl to take it up. The cook claimed he sent no salt up, but the girl maintained that the small ceramic bowl of salt, and the wooden salt spoon, were on the tray when she picked it up. Several people remembered seeing a nondescript man in the kitchens around that time, but no one could place him near the tray with any certainty.

Meanwhile, Erol had quickly found a castle page and sent him to the Earl’s townhouse to summon the rest of group. By the time they arrived the castle was in a turmoil, and the investigation well under way. The Constable was furious, as were the Hand, and both blamed the other for awhile.

But once Drake was able to identify the poison as White Death, a rare and insanely deadly poison used only by professional assassins, and the news from the kitchen revealed the method, people calmed down a bit. Mariala and the Constable quickly realized the other prisoners might also be in danger, and rushed down to the dungeons to check.

But Vulk was determined not to lose their best shot at convicting the Constable of Dür and exposing whatever conspiracy he was involved in – he once again decided to push his healing gift to the limit, and try to revive the dead knight. Despite Drake’s arguments that he had no antidote for the poison, and that none existed, Vulk prayed to Kasira for luck laid his hands on Ser Andro, focusing his healing energies into him.

And Kasira smiled on him – sort of. With a gasp, Ser Andro drew in a sudden breath, and turned his head to look into Vulk’s eyes in amazement. But before he could draw a second breath, his body arched wildly and his face once again writhed in incredible agony. Vulk heard bones snap as the man’s body twisted itself beyond its limits in his second death throes.

In less than a minute Ser Andro was dead again.

Mariala and the Constable arrived just in time to witness the poor bastard’s second passing, bringing equally bad news from the dungeons. While the two Zalik-mal prisoners were alive, if still sleeping, the supposed leader was not. No sign of struggle or trauma could be seen – the body looked as peaceful as the others, but was quickly cooling. The only odd thing Mariala had noted was that the tattoo on the left wrist was now gone – vanished as if it had never existed!

Despite being near to collapse from his attempt at psionic resurrection, Vulk acceded to Mariala’s wishes and headed for the dungeons to see if he could have more luck with this new corpse. But even as he laid hands on the body, he sensed something different about this one… nothing he could explain, just a feeling of even deeper emptiness than he had felt with Andro.

The resulting aural shock from this second failed attempt at revivification, despite his prayers to the Lady of Luck, caused Vulk to collapse in a pale and shaking heap on the dank stones of the dungeon. His friends were able to revive him after several minutes, but he was still weak, and required the help of two husky men from the Royal Guard to assist him back up to the constable’s office. He seemed to rather enjoy that part of it…

The Constable was now much more open to letting the Hand look through Ser Andro’s possessions, in the hope of salvaging some clue from the fiasco of the last several hours. Drake cataloged the items, which consisted of several sets of clothes in the duffle bag, a leather scrip containing 5 gp, 50 sp, 7 pearls (worth 100 gp total he estimated), an aquamarine worth 50 gp, and 3 rubies worth 100 gp each, and his dagger with the family crest on the hilt.

And best of all… a handwritten list of names and towns, tucked into an inner pocket of one of his tunics:

Joet Garin – Zebarin

Yon Cass – Shalara

Savin Dolastar –Kolosür

Jarath Pudos – Shalara

The group recognized the first name as that of the assassin who had poisoned the woreen at Zebarin, killing several people and almost killing that keep’s Constable.

The second name, Yon Cass, was recognized by the Constable as a known member of the local Zalik-mal, and in fact one of the would-be assassins killed in this morning’s fight on the South Haven docks. He also thinks the last name, Jarath Pudos, sounds familiar, but can’t quite but his finger on it, but immediately dispatches a rider to Kolosür, with a request to the authorities there to seek out and detain the third man listed, Savin Dolastar.

At which point there was little more to do until the Earl arrived. The surviving prisoners were vigorously questioned the next day, the 29th, with Erol and Mariala in attendance, the latter to use her truth sensing spell. As expected, they could shed no light on their mysterious leader… Yon Cass had assembled them, the stranger had directed them, and that’s all they knew.

The bulk of the 29th was spent resting, contemplating recent events, studying, praying, reading the Tarot, and shopping for various needed items… Vulk bought coudes to protect his elbows, which were finally recovering from recent wounds, and very good leather gauntlets to protect his hands. He also got a pair as a gift for Devrik.

The Earl’s steward arrived in the early morning of the 30th, to prepare the mansion, and around midday Lord Clarin and his entourage arrived. His first action, once dismounted, is to seek out Ser Vulk and the others to demand a report on his renegade brother-in-law.

He is understandably furious when he hears the whole story, but the bulk of his ire is directed at Ser Haldar, once the whole tale is told. He does grouse that Vulk should have insisted on holding Andro at the townhouse, but in fairness recognizes that the group was hardly in a position to oppose the legal authority of the capital city.

As much to avoid the disruption as the entourage settles in as anything, he quickly sets out to see the Constable of Kar Landsar. It is a rough meeting, but in the end the Constable is able to placate the Earl’s anger by agreeing that his agents could have free reign in the city as they work to uncover the agents behind Ser Andro’s assassination (and, almost certainly, behind the attempts on the Earl’s own life).

The next several days are spent moving about the town, seeking answers, enjoying the vast, tumultuous Summer Fair, guarding the Earl as he attends to the business of his fiefdom (wool prices, cloth contracts, etc.), and watching the movements of Jarath Pudos.

The identity of the man was revealed on the evening of the 2nd of Kilta, when the Earl attended a dinner at the town home of Lady Ethalyn Landsar the Elder, the King’s niece. Vulk and Mariala were guests, to fill out the company (most of the city’s nobility had already relocated to Kolosür for the upcoming Tournament), while Drake acted as their table servant and Erol and Devrik mingled with the guests’ armsmen and groomsmen in the courtyard, kitchens and stables.

Ser Danyes Bernan, the infamous Constable of Dür, was also in attendance, much to the annoyance of Lord Clarin. The two men sparred all evening long, in a subtle duel of verbal wit that the Earl came away from the victor, at least on points. It was during the meal that Drake and the others realized the Constable’s table servant was Jarath Pudos.

Drake made a foray with Jarath, in an attempt to perhaps infiltrate the Constable’s household, but was rebuffed with a contemptuous sneer… while it didn’t seem that Ser Danyes had recognized him as Draik Bartyne, it was obvious they knew who their enemies were in the Earl’s camp.

As Devrik, Erol and Drake spend the bulk of their time over the next several days taking turns watching and following Jarath, Mariala spend much time with Carissa, exploring the city and the Fair. During this time she heard much about the young maiden’s unhappiness at the her father seemed determined to marry her off to some old lord or another, when what she really wanted was to become a Healer of Mara.

Mariala did her best to try and explain the ways of noble life and a noblewoman’s responsibilities to her clan and house, but Carissa was buying none of it. It all came to a head on the 4th, when the Earl and much of his entourage took a day trip to Meluka, the seat of the Archkleros of Nolkior, for a meeting and formal luncheon.

When her father made it clear he was negotiating to send her to the abbey’s famed boarding school for a year or two of “finishing,” she flew into hysterics and ran off. It took an hour of searching before she could be found; Mariala was the one to finally coax her from her hiding place and convince her to dry her tears and make a fitting apology to her father and the Archkleros, as well as to all the servants who had been put out looking for her. The Earl’s countenance promised this was not the end of the matter, but nothing more was said on the ride home, or that evening.

The next morning the confrontation was again delayed as the Earl took Vulk with him to visit the Enclave of the Holy Oak, the Herald’s College of Nolkior. He wished to examine various family records concerning several young noblemen he was considering as prospective bridegrooms for Maid Carissa.

When they returned for the midday meal in the Great Hall of the townhouse, Lord Clarin summoned his daughter to discuss her behavior of the day before. But a panicked serving woman came back to cry that the girl was missing! A quick search of the house and grounds soon revealed that the Earl’s young squire, Arbos Urhano, was also not to be found.

No horses were missing from the stables, but immediate fears of kidnapping were allayed by Mariala’s discovery, with the girl’s maid, that her two best dresses and various pieces of jewelry were also missing. None of the squire’s meager possessions seemed to be missing, however.

The Earl, quietly furious and very grim, gathered every noble, guildsman and servant on the estate to the Great Hall and ordered that no public outcry was to be made. Only the City Watch and the Royal Guard were to be alerted. He dispatched guards to every city gate and to the docks, and split the remaining members of the Progress into groups of 4-6 people, commanding them to scour the city.

The Hand of Fortune, considered by the Earl at this point to be his most effective retainers, is given free reign to search as they see fit. Mariala and Devrik consult their Tarot decks, but gain little certain insight. The Temple of Alea & Mara is, of course the most obvious destination for the runaway, but they report no sign of her.

By sunset, as the searchers filter back and the rain begins to fall, the atmosphere at the townhouse is somber – no clue can be found. A sleepless night for the Earl, and no news by morning, lead him decide on a public announcement. Against Vulk’s advice Lord Clarin also offers a reward of 100 gold Crowns for his daughter’s safe return.

Shortly after the criers are sent abroad with his announcement a merchant and his apprentice roll up to the estate in a cart. In back is the dazed, bloody and battered squire, Arbos Urhano. He had been the first to notice Carissa was missing, but rather than raise the alarm, and thinking to spare her father’s ire, he sought her himself. Unfortunately, he picked the wrong alley to investigate, and was beaten, robbed and raped. He was lucky to be found by the merchant’s apprentice, who carried him home. He was cared for overnight, then brought to the Earl’s home, his livery telling them all they needed to know.

The town went crazy looking for the missing noble girl… everyone who looked even vaguely like her was being accosted in the streets. The HoF did their best to disperse and discourage such actions, but it was a losing battle. The City Watch had their hands full containing the growing frenzy.

Around midday the group came across two mobs in a violent tug-of-war over a girl. On closer investigation, they realize it really is Carissa, but before they can fight through the crowd to her, she was snatched by a shadowy figure, dragged into an alley.

The group followed quickly, but there was no sign of the girl or her captor in the dead-end alley. The only possibility was the large sewer grate at their feet! While most of the party, led by a relentless Devrik, leapt into the sewers in pursuit, Drake decided to return to Ser Danyes’ townhouse, in anticipation of that being the kidnapper’s ultimate destination.

Light and sound ahead proved that they were on the right track, and Devrik dashed into the dark, determined to catch up with the villain and dispatch him quickly, followed close by Erol. Mariala followed more slowly, with Vulk guarding the rear.

In a large circular junction chamber, where two torches on the far wall gave flickering illumination, they found four large, burly street toughs arrayed against them. Behind the wall of muscle they caught a glimpse of Carissa and her captor, who was revealed to be Jarath Pudos when the struggling girl knocked back his hood. With a triumphant sneer he whisked his victim into the right side tunnel, disappearing from sight.

Devrik never slowed down, plowing straight into the two men on the left, while Erol strove to drive through the men on the right. Both rushes threw back their adversaries a pace or two, but neither succeeded in breaking the line. Which, in the end, was unfortunate for the thugs.

It only took a few blows for Devrik to kill one opponent and wound the other, and for Erol to dispatch his own, the first of whom had his sword snap in half at the first parry. Mariala tried to help with Firenerves, but the spell’s failure had little impact on the fight.

Devrik paid no attention to the fallen men, but rushed on after Jarath, who had gained critical ground during the brief fight. Erol was close on his heels, followed by Mariala, while Vulk fought a brief, sharp fight with the remaining thug when he attempted to follow them. Despite briefly losing his sword, Vulk managed to badly wound his opponent into unconsciousness, leaving him to no doubt bleed to death in the sewers.

As they came to the next junction chamber Devrik heard the grinding of stone-on-stone and just glimpsed a secret door in the far wall closing. Unfortunately, before he could leap across the pool of murky water in the center of the chamber, a reptilian horror rose up out of it – a scabrous creature of bilious green and putrid yellow, with the body of a great serpent, the head half lizard/half man, and the long, muscular arms of a man, towering 10 feet over him, it’s head brushing the ceiling. Sharp, thick talons tipped each of the fingers of the hands on those arms, and the body coiled and writhed as the massive tail thrashed about, darting in and out of the pool.

Blocked by the monstrous creature, Devrik tried to slip past it, but was forced to fight. His first blow did little but nick the thick, scaly hide of the beast’s arm, while it’s tail landed a great blow to his own shoulder. Erol also leapt into the fray with his trident, nicking the monster’s other arm but doing no real damage.

Mariala didn’t hesitate to get into the fight herself, instantly summoning her water elemental. It took form in the very pool that the creature still occupied, rising up around it like a murky, translucent octopus, grappling it in coils of solid water.

This allowed Devrik to finally slip past it, and focus his attention on the wall, behind which Maid Carissa must be. But in the heat of his fury and the dim, flickering light of two torches, he was unable to puzzle out the secret of the hidden door. He tried brute strength to move it, but with no luck.

Vulk, coming up behind him, made his own attempt at opening the door, but also failed. As he contemplated the efficacy of prayer in this situation, Devrik turned in frustrated anger and leapt to attack the lizard-creature from behind. Distracted as it was by it’s life-and-death struggle with the water elemental, the monster never saw it coming, and Devrik’s blow almost cut it in two. It died with a last plaintive gurgle, sinking into the fetid waters of the sewer.

Mariala, rather than releasing the water elemental, sent it instead to try and open up the secret door. The elemental seeped into the cracks of the door, cracks too small for an Umantari to gain a hold, but enough for water to get in. Hydraulic pressure soon began to force the door open slightly, enough for Devrik and Erol to get a grip on its edge and force it open all the way. A dark tunnel was revealed, stretching away into darkness…

The Hunt for Ser Andro

Mariala was able to “diagnose” Erol’s complaint of headaches and strange phenomena as an emerging psionic talent: amplification. She explained that this allowed him to increase the power of any existing arcane or holy energies within his range (about 20’). It doesn’t increase the chance of a spell, ritual or psi-talent being successful, but it does make the results of a success (or a failure, for that matter) more powerful. For example, a fireball might be twice as explosive as normal, or a healing touch doubly effective; or a misfire that might have just caused a crack in the wall might blow out the whole side of the room.

Erol has an awareness of his ability now, but still very little control – he can make an effort to use it, but it can also manifest on its own, as it’s been doing since he joined the group. Devrik and Vulk both realized why their portal openings have sometimes been “wider” and longer-lasting than they should have been, and why Devrik’s flaming sword was especially effective recently.

Mariala also divined that Erol possesses another psionic ability, one he has been controlling better, if only half-consciously: extratemporality. This gives him the ability to sometimes “slow down” the world in a crisis situation, allowing him to take two actions where others could only take one. It can also grant a special clarity in other situations, a moment of epiphany, where he suddenly grasps the gestalt of the moment.

After settling the matter of Erol’s new abilities, the Hand of Fortune agreed to take up the Earl of Kinen’s request to seek out his renegade, murderous brother-in-law. Doing a tarot reading, boosted by Erol’s newly manifested psionic talent, Mariala was able to determine that Ser Andro was most likely looking to escape by sea, from Shalara, not only the capital of the realm, but its only major port.

The portal map captured earlier in the month was carefully studied, and it was determined that the group could portal from the nearby Rivona Abbey, where Lady Lania was recuperating, directly to Shalara. Although Andro had a several day head start, it was felt this might just give them a jump on him. The Earl provided them with letters of introduction and authority to act in his name in seeking the outlaw knight, and the Abbess granted them access to the abbey’s vortex.

This is located in a special chamber beneath one of the abbey buildings, and she informed them that the vortex at Shalara is actually in a grove of trees outside the village of Lyndon, northeast of the city, near the Amphitheater. The companions decided not to take the horses, and Cris was left behind to care for them as the Progress continues on it’s way. The Earl expected to arrive in the capital on the 30th of the month, about 6 days away. Raven and Black Hawk will also stay with the entourage and under its protection.

Vulk tried to open the portal, but fails; Devrik then tried his hand at it, and succeeded. It’s mid-afternoon when the group steps through, arriving in a moss-covered stone circle set in a small wooded clearing. Before they took more than a few steps, they were confronted by four men of the City Watch, who questioned them as to their identity and purposes. Satisfied that none of them are the fugitive knight they’ve been warned to watch for, they direct the group to the nearest city gate, about a half mile southwest.

Once in the city, they make there way to the Earl’s town estate, where they are given temporary rooms by his steward. They’ll have to vacate when the Earl arrives, of course, but until then they may make free with the nearly empty mansion.

After some discussion on how best to proceed, the group visited the Harbor Master, or more accurately the Assistant Harbor Master (who actually does the day-to-day business). He had already been warned to watch for the runaway knight, but when pressed named three local ships whose captains might turn their hand to smuggling out an illicit passenger. But he felt that the foreign ships anchored across the river in the South Harbor Alienage would make a more attractive option for such a person.

Mariala again turned to the tarot deck, and the results lead the group to a dark, smoky dive in the Alienage called the Wretched Seagull. In an amazingly elaborate and strange plan, Mariala cast her Wallflower spell and entered the dive unobserved, while Devrik and Vulk watched the front and back entrances. She was followed shortly by Drake and Erol, who pretend to be drunken sailors having an argument, to draw attention to themselves, while Mariala stealthily searches for any sign of Andro or where he might be hidden.

Possessed by who-knows-what, Drake slammed a GOLD coin down on the bar, after Erol tossed a drink in his face, and said it was for anyone who would take out his “friend.” In the ensuing riot they barely escaped, bruised and abraded, before the local constabulary arrived to calm things down.

Once the Watch was in control, Vulk, Devrik and Mariala reentered the tavern to interrogate the barkeep, using the Earl’s warrant as their authority. The captain of the Guards accepted this, and hauled off a few miscreants. Mariala used her ability to detect lies while Vulk asked about Ser Andro.

Lies were forthcoming, until money was offered – despite having been the one to grab Drake’s gold piece, the greedy barman was eager for more. He admitted that a man such as they describe, clearly trying to fit in, but clearly too good for this place, met a Sydoran ship captain there the day before. They took a private booth in back, and he knows nothing of what they discussed. But he did provide an adequate description of the captain.

Outside, Erol was certain he noted someone lurking in the shadows and watching the tavern. Night had fallen by this time, and as Erol moved forward in full stealth mode to confront the fellow, he suddenly tripped, hitting a lamp outside the tavern, and barely escaped being burned as the flaming oil made a bright river of light along the dock. Whoever the shadowy figure might have been, foe or innocent bystander, he or she slipped away into the shadows as people rushed to douse the flames. Ah, critical failure rolls…

It was decided to try and find the ship belonging to the captain Andro met with, that very evening, in case they planned to sail with the morning tide. While this was being debated three bells rang out over the Alienage, and although the group wondered why, they shrugged it off and carried out their plan. It wasn’t hard to determine that three vessels from the Sydoran League were currently docked in the city: the Dark Tide, Verdik’s Pride, and the Swift Wind.

Unfortunately, it was too late to expect any of them to be receiving visitors, so the friends decided to retire to the comfort of the Earls manse, and return before tomorrows tide. Even more unfortunately, they hadn’t been told that the gates to the bridge that connects the Alienage to the main city are locked each night… hence the warning bells. Forced to take accommodations in this less fancy part of town, they ended up in a dormitory room at the Khandar’s Rest, a middling establishment next to the Khundari Gate. Mariala didn’t sleep well…

The next morning the group split up to check out the three possible ships Ser Andor might be booking passage on. Vulk and Mariala posed as gentlefolk wanting passage to Sydora at the Dark Tide, but were turned away by a captain who didn’t at all resemble the description they’d been given. Meanwhile, Drake and Erol pretended to be able-bodied seamen, seeking work on Verdik’s Pride, but failed to realize they lacked the proper guild tattoos; they were summarily tossed overboard

Aftermath of the Doctor’s Murder

The Progress got off to a confused, late start the morning after the disappearance of Ser Andro Valador. His revelation as the man behind the murder of the physician Ser Petral, and the likely cause of the assassination attempts on the Earl, had the entourage in a great turmoil.

Lady Milosia, the fled man’s wife, was in a state of near collapse after her questioning by a deeply furious Earl Darhelim. But Vulk and Mariala were able to independently assure him that she was innocent of her husband’s treason and other crimes., and she was eventually put to bed in lady Lania’s wagon, with a sleeping draught.

Lady Lania herself continued to show almost miraculous improvement as Drake carried on with her treatment. The Earl, while grief-stricken at the violent death of his trusted friend and physician, was relieved that the man had thought to keep the balorium-infused potions near to his patient. He spent much of the traveling time to Zutlin Manor in her wagon, holding her hand.

On nearing their destination, however, the Earl was all business. Zutlin Manor was the family home of his wife’s people, governed by her oldest brother Ser Kiros Valador as vassal to the Earl. Lord Clarin, shaken by one brother-in-law’s betrayal, was disinclined to assume the loyalty of the other. The Progress’ arrival was more like a military occupation, with the Wyvern Guard, supplemented by the Hand of Vengeance, taking quick control of the house and grounds.

Ser Kiros, at first confused and outraged, quickly paled when his noble brother-in-law explained to him the treason of the knight’s younger brother. The outrage that had turned to fear and consternation returned in full as he realized what his brother’s murder of her physician might have meant for their sister’s fate.

“My lord, I am innocent of any knowledge of my brother’s actions or plans,” he declared when the full story had been laid out. “I publicly disavow him here and now – he is cast out from the clan, named outlaw and traitor!

“Furthermore, I submit myself to whatever examination my liege requires to be certain of my and my family’s continued loyalty.”

Saying that, he slipped a silver chain with a crystal amulet over his head and handed it to a servant, drawing a gasp from the crowd watching this fraught meeting. Giving up his protection against arcane mental intrusion was a strong indicator in itself of his innocence, but it didn’t stop the Earl from nodding to Ser Vulk (and casting a second, more subtle glance at Mariala).

In full cantor’s regalia, as a representative of the Church of the Eldar, Vulk invoked the blessing of Kasira and of Agara and proceeded to question Ser Kiros in the light of the Immortal’s power and justice. Off to the side, Mariala used her own arcane abilities to gauge the truthfulness of the now stoic knight as he responded.

When it was over she nodded fractionally to Vulk, who turned to the Earl and loudly addressed both him and the crowd.

“My Lord, in the light of Truth granted to me by my Immortal patroness, I declare that Ser Kiros has spoken the truth in these matters, and has held back nothing.”

The tension in the Great Hall of the manor house, where this meeting had taken place, was immediately broken as everyone present released a collective sigh of relief. The Earl visibly relaxed, and moved to embrace his brother-in-law.

“Let us take this to more private chambers, Kiros,” he said.

As the party settled down for the three or four days they would be staying at Zultin, the Hand of Fortune, as Drake had taken to calling their group of adventuresome friends, gathered to more closely go through the possessions that Ser Andro had left behind, looking for some clue as to his whereabouts.

But no amount of study or arcane tinkering brought to light any indication as to the direction the disgraced and outlawed knight had taken. In the end they returned his belongings to his wive, who remained in shock. She responded to Mariala’s efforts to comfort her badly, turning her face away in embarrassment and motioning her away violently.

♦ ♦ ♦

The next morning Mariala and Drake accompanied The Earl, Ser Kiros and a number of courtiers as Lady Lania, still ensconced in her wagon, made the short journey to Rivona Abbey, the Maran retreat famed for its healing mineral waters and the skill of it’s cantors. The Earl was bringing her there originally to pray for a miracle.

“But the miracle came upon us unexpected,” he said that morning as Drake administered the next to last dose of the potion he and Ser Petral had developed. “It seems the gods sent you and your friends in my family’s hour of greatest need… you may be sure I shan’t forget that!”

The cantor’s of Rivona had been told of their noble patient’s dire condition, and had prepared accordingly, their best rooms and most skilled healers being set aside for the invalid lady. They were clearly surprised to she her sitting up and interacting with those around her. The Earl took the Abbess aside, along with Drake, and explained the nature of the treatment that Ser Petral had been pursuing, with Drake explaining about the Balorium.

The Abbess was impressed, and once the Earl made clear that he had no intention of revoking the gifts he had promised the abbey, even pleased. She soon drew Drake aside, along with her top healers, to discuss in detail the nature of Ser Petral’s Torazin and Drake’s Balorium; they seemed little concerned with the fact that both used arcane, rather than holy, magics to achieve their results.

“Whatever works,” shrugged one elderly cantor-physician when Drake mentioned this. “That’s our motto, at least in practice.”

♦ ♦ ♦

As the party was preparing to return for the evening to Zultin Manor, and the Earl was taking leave of his wife, she suddenly reached out and grasped his hand, however weak the grip.

“Stay my lord,” she whispered, smiling up at him.

The astonished Earl immediately returned to his chair beside her, and bent to speak quietly to her. If anyone present noticed a sheen to his eyes, they discreetly failed to mention it. It was quickly decided that Lord Clarin would spend the night at the Abbey, while all but his immediate guard returned to the manor.

Drake offered to stay as well, to administer the last dose of the healing elixir in the morning, while Mariala was tasked with seeing that Maid Carissa made it safely back to Zultin. Even in his joy at his wife’s improving condition, he did not forget the (inappropriate, to his mind) fascination his daughter had with becoming a cantor of Mara; he wished to ensure she spent no more time than was needful in the presence of the Maran healers.

While the Lady Lania was being settled into her convalescence at Rivona, Devrik, Vulk and Erol joined Colith and the Hand of Vengeance, as well as elements of the Wyvern Guard, in riding out in all directions to seek news of the renegade Ser Andro. Vulk rode north with Colith and some of the Hand, Devrik joined Ser Kovar, Captain of the Wyvern Guard, as he and his men rode south, while Erol joined Marik and another contingent of Hand mercs to the east. Cris was dispatched with the Wyvern Guards that searched west.

It was to the south, on the road to Dorinsel Keep, that some news of the fleeing nobleman was finally heard. A farmer reported that he had woken at sunrise two mornings past to find a well-dressed man just leading a horse from the farmer’s barn. It was obvious the man had spent the night, without so much as a by-your-leave, in the barn; but when the farmer tried to speak to him the man leapt on his steed and almost rode the peasant down in his haste to escape.

While he didn’t see the face clearly, there was little doubt from the description of both horse and clothes that it was Ser Andro. Devrik said nothing, but he smiled quietly to himself. The night before he had cast the Flames of Xydona in the tent he shared with Raven and Black Hawk, and by those visions he had been certain that the traitor had fled towards Dorinsel. That was why he had volunteered for this particular scouting party.

♦ ♦ ♦

By the next afternoon, the 25th of Emblio, the group was together once again, gathered in Vulk’s tent outside the manor house’s walls. Using the slips of Mariala’s magic parchment, the members of the Hand of Fortune had been summoned from their various tasks. The Earl had been made aware of the news of his traitorous brother-in-law’s sighting, and had sent Ser Kovar and his party on to pursue the trail.

But he had agreed that the Hand of Fortune should pursue their own course in seeking out the runaway knight.

“You have proven your worth,” he told Vulk that morning. “You may be… Unconventional… but you get results.

“With my wife safely installed and recovering in Rivona Abbey, and the threat to my own person apparently removed, I task you now, if you are willing, to track down Andro, by whatever means at your disposal. I want him alive, most assuredly I do. And not only for the information on his accomplices he will be made to part with…

“I know you have your own agenda, concerning the Constable of Dür, and I continue to share that concern. But the evidence of peculation my agents have already gathered is enough to disgrace him and see him removed from office, once I present it to his liege. But this matter of Andro touches my honor deeply.

“Will you pursue my renegade brother-in-law? If so, I will pledge all my resources to finding evidence of capital charges against Dür, once Andro is caught.”

A Murder, and a Conspiritor Revealed

Our heros continued on with the Earl’s Progress, leaving Kar Urkonis,the seat of the newly-rescued Earl of Yorma, on the morning of 18 Emblio. On the way to Dolint Abbey, the seat of the Kleros of Gostrial, the cure that Ser Petral (who apparently also answers to the name “Petras”) and Drake had developed began to show some effect on the Earl’s wife.

The two days at Dolint were spent relaxing, mostly, and going over the pieces of the mystery that seems to lurk behind recent events, while the Earl met with the Kleros in private conclave. Some unfortunate excitement came on the second day, during the garden party held by the Kleros in honor of his noble guest.

The Earl intended this event as a means of introducing his youngest daughter, the Maid Carissa, to various eligible young bachelors of the district, in the hopes of getting her excited about the prospect of a marriage. Unfortunately, one of the youths, the newly-knighted Ser Methwin, scion of a minor noble family, got obnoxiously drunk and loudly made a number of crude and cruel remarks about the girl within her hearing.

She fled the party in tears, and her father, who had also overheard the remarks, was enraged. But propriety and the quick removal of the drunken lout by his embarrassed friends prevented any immediate reprisal. The Earl, however, was not content to let this be; he approached Devrik and requested that he seek out Ser Methwin later in the evening, and teach him a stern lesson in manners. Preferably one that involved a number of contusions, and if bones were broken, so be it.

Devrik was surprisingly squeamish about outright assaulting someone, even though he was also upset about Maid Carissa’s embarrassment. Erol might have had no problems, but he was out prowling the town, looking for hints of the drug smugglers or other elements of the Zalik-mal. Fortunately, when Devrik confronted the stupid young rake, the dolt seemed determined not to take a hint, and actively pushed Devrik’s buttons. The resulting thrashing was not fatal, but as the cavalcade left town the next morning, it was obvious to all (including a blushing but pleased Carissa) that Ser Methwin wouldn’t be doing… well, much of anything, for quite some time.

Belthin Keep was the next stop, and before they arrived the Hand of Fortune (and kudos to Davey for coming up with the informal name of our little band of adventurers) worked out a plan to smoke out the evil-doer behind the various murders and attempted murders that have plagued the Progress. They let it be known to a select few suspects that they had suborned an informant who would be meeting them in Belthin to blow the lid off the conspiracy. Ser Andro and his wife were at the top of the list…

Once the seed was planted, Vulk and Drake went to the faux meeting, in the local cemetery, where the others had hidden themselves earlier. But the hours passed with no hint of an attack. Eventually the group gave it up and went back to the castle, only to find it in an uproar. Flames leapt from a tower window, and they soon learned that it was the room given to Ser Petral.

The group rushed up to where the bucket brigade was attempting to douse the flames, only to see the physician’s prone form laying in the middle of the room. Devrik attempted to control the flames, and his fears, and rushed in to try and save their friend. Mariala took a minute, but soon realized she could use her water elemental to fight the fire… as she summoned it, water leapt in a chain from bucket to bucket up to the roof cisterns, then back again in a rushing cascade that smothered most of the flames.

Sadly, Ser Petral wasn’t just overcome by smoke – he’d been stabbed in the back! The fire seemed to have been intentionally set in his traveling case of potions and papers, all of which were destroyed. Vulk tried valiantly to revive the doctor, even to the point of collapsing in aural shock after attempting resurrection. But it was not to be. The fire was soon put completely out, and Vulk taken to his tent to recover, while the Earl pulled Drake aside, distraught that the potions that seemed to be curing his wife had been destroyed along with his friend.

But Drake was able to relieve him of that fear, at least, as the potions had been stored in Lady Lania’s wagon. They were checked, found to be safe, and guards posted on the wagon. Later that morning Cris brought something to the group’s attention – his groom friend, Esar, had a bandaged hand at breakfast this morning. Further investigation revealed he had burns, which he claimed to have suffered while fighting the fire. Certainly others had suffered similar slight injuries, but no one could actually remember Esar being present at the bucket brigade.

Furthermore, the tip of his dagger was observed to have been broken off. When Vulk was sufficiently recovered to examine Ser Petral’s body, he found a small triangle of metal lodged in one of the man’s ribs where he’d been stabbed. This was good enough for the Hand of Fortune, and they made arrangements to get the groom alone in the stables for questioning. He stuck to his story, at first, but both Mariala and Vulk were wielding their arcane truth-sensing abilities, and when the metal from the doctor’s wound exactly fit the end of his dagger, the surly lad broke.

He fingered Ser Andro as his employer, revealing that the knight had recruited him to help arrange the Earl’s death, promising great rewards when Ser Andro’s weak nephew came into the earlship, with Andro himself as the power behind the coronet. He feared his sister’s recover would weaken his position after the Earl’s death, as she would likely wield more influence than he, and so had Esar commit his first murder…

Esar thought that Ser Andro had others who were helping him, people the knight seemed afraid of; but the groom knew nothing more than that his lordship sometimes met secretly with strange men in odd places. Ser Vulk instantly alerted the Earl of this development, and despite his initial incredulity, Ser Andro was order to appear before him. But his brother-in-law was nowhere to be found. His weapons, traveling clothes and best horse were also missing, along with a large sum of money and most of his wife’s jewels. Forced to divest herself of her arcane protections common to the nobility, truth-sense questioning soon revealed that she had nothing to do with her husbands plots; she is a broken and bewildered woman at this point.

Aftermath of the Sleeping Earl’s Rescue

During the trip back from the hidden lair were the Earl of Yorma was being held captive in a strange Ancient artifact, the group spent a fair amount of time convincing the nobleman that he really had been missing for over a year.

“I swear, it couldn’t have been much more than a tenday,” he kept repeating. “They kept waking me up, and taking me to a large chamber, with a great dragon sculpture… I remember the glowing eyes… and then the nightmares would begin… I remember at least ten days… surely not more…”

When Mariala finally asked him if he had ever eaten during his periods of wakefulness, or if he’d even been hungry when he “awoke,” he fell silent for a moment before admitting he had neither eaten, nor been hungry.

“What’s the last thing you clearly remember?” Vulk inquired once the young Earl had begun to accept the truth of the nature of his imprisonment.

“We had tracked the escaped murderer north, pushing him hard. We finally cornered him in a narrow box canyon, one my man Yardin knew of old, being native to the district. There was no way out, other than the way he had entered.

“But when we pushed in after the villain, we found him already dead, killed by a band of Gülvini that seemed to have made their camp there. The foulspawn wasted no time in attacking the three of us, but despite their superior numbers I have no doubt we’d have done for them, if not for… the other.

“I only caught a glimpse of the tall figure behind the pack, but it was arresting – a man in deep midnight blue robes, trimmed in a pattern of golden flames, carrying a gnarled staff and wearing a golden mask. I remember it distinctly, despite the turmoil of the fight, for it was unnerving… the mask seemed a solid piece, without eyeholes or mouth!

“Yet he spoke clearly enough, if in a language unknown to me, and followed the battle closely enough. When it became apparent his minions (for so I believed them to be) would not subdue us, he raised his staff and cried out some chilling command that caused our limbs to grow suddenly numb and nerveless.

“Even as my sword and shield dropped from my hands, I saw my men bourne down my the Gül and torn to pieces.”

For a moment Lord Sedris paused, overwhelmed at the, to him, very recent loss of two good and loyal men. But he soon picked up the story, frowning in concentration.

“There’s little more to be said… I fully expected to meet the same fate as Yardin and Rosek, but before the snarling beast-men could pull me down the mysterious masked man called out an order, and they grudgingly backed away.

“The numbing effective was passing as quickly as it had come on, and I dove to retrieve my sword… but even as I did, the man raised his staff, I saw a brilliant light… and nothing, until I awoke the first time in that strange chamber where you good people found me.”

Further questions revealed little more… each time he had been awakened from his strange slumber there had been four figures, whether male of female he couldn’t tell as they were wrapped in black robes, and masked and gloved in black leather… these masks too, seemed to lack any opening for sight or speech, although the figures never spoke to him.

Each time he awoke he felt more confused and lost than before, and each session of nightmares reinforced the feelings. He claimed not to remember the specifics of his nightmares, but Mariala sensed a certain evasiveness from him on that score.

As they paused at the Nitarin Vortex that would return them to the environs of the Nebulon Chapterhouse, his wife, and his father-in-law, Mariala took out a sheet of her remote writing paper and jotted down a few words:

“Earl Yorma found. Ancient device involved. Secrecy not possible.”

Later that evening, in his quiet study just outside the port city of Devok, Master Vetaris did his daily check of the parchment slips he kept in his desk…

♦ ♦ ♦

Vulk convinced Lord Sedris that, given his long absence and the political roil currently going on around the potential Succession Crisis, it would be best if he arrived incognito at the conference that was going on between Earl Kinen, the Knight Commander Ser Remiu, the Lord Marshal of Kurikmarch Baron Bolnik, and the Lady Thalisa.

“Indeed, Ser,” the young Earl agreed, “never give up the element of surprise. One may not need it, but if one does…

“I’m glad to hear the King still lives; when you told me how long I’ve been missing, my first thought, after how my poor wife must be faring, was that the country might be in the midst of a civil war!”

“Not yet, your grace,” said Drake. “But His Majesty’s health is not improving… indeed, they delayed the Royal Tournament a month, due to his last illness.”

“Which turned out well for you,” added Devrik, “else we’d not have come this way and so found you.”

Arriving in Nebulon just after the evening meal, the group found that the conference had only just resumed in the library of the chapterhouse. Cris was full of information he’d managed to glean through judicious eavesdropping, and eager to share it, once he’d been assured that the cloaked and hooded figure with his employers was a friend.

“The Earl is trying to convince the others that his daughter should be made Countess in her own right, if her husband doesn’t return soon, and that they should back her with the clan succession council, which I guess is making noises about naming a new clan head.

“They keep talking about “keeping the North united” if things go bad when the King dies, and keeping Urkonis in Lady Thalisa’s hands is key…”

With his rescuers around him, and Cris trailing behind, Earl Yorma made his way into the Chapterhouse, pausing only to lower his hood and reveal his face to the startled guards outside the library.

His entrance into the room was perfect.

“Thalisa’s been running the fief brilliantly, and there’s a strong sentiment in her favour,” the Earl Kinen was saying. “I fear if we wait much longer, though, the Council –”

He stopped in mid sentence, his mouth hanging open in shock, as his son-in-law stepped into the chamber. Lady Thalisa, seated with her back to the door, gave her father a puzzled look before turning to see what had so undone her usually unflappable father.

“Sedris!” she cried, leaping up. “You’re alive!”

This was immediately followed by “Where the Void have you been?” before she threw herself into his arms.

The confusion and babble in the room went on for quite some time, as the assembled nobles questioned their returned peer and his rescuers. Eventually the whole story was told, and the real worry set in.

“This is clearly not the work of some brigand band,” Lord Clarin stated. “Much less the Gülvini. Even if such rude folk had stumbled onto this Ancient relic, and somehow divined its workings, Sedris’ capture and imprisonment seems much too arcane a plot.”

“Yes,” agreed the Baron Tirfall. “Ransom would be the goal of common outlaws, who lucked onto such a catch; and the Gülvini would simply kill and devour.”

Lady Thalisa paled at this, and held her husbands hand tighter.

“A mage of some power is behind this,” she said. “Could it be the same enemy who has attempted assassination on you, Father?”

The Earl frowned and thought for a moment.

“Possibly,” he said at last. “But if so, he’s playing a long game. The first attempt on my life was some months after Sedris’ disappearance. Is this, then, some plot aimed at me, or my family, directly? Or some larger plot to destabilize the kingdom when the King finally passes?

“Whichever, it becomes even more imperative then ever that we here form a united front; and that the king be made… well, encouraged… to name an heir.”

He turned to Vulk and the others.

“Ser Vulk, you and your companions have done a great service to both my family and to the realm,” he said. “Indeed, it is not the first such – I come to think taking you into my entourage was the best decision I’ve made in recent months.

“I know we share the pursuit of a common interest.” Even amongst allies, the Earl was too canny to reveal their joint animosity toward the Constable of Dür. “But I would ask that you now bend your efforts to uncovering what you can of this seemingly larger plot… it seems more vital to me than anything else just now, certainly to the Kingdom.”

“Of course, milord,” Vulk agreed, bowing. The others murmured their assent and dipped their heads, all except Drake, who looked mutinous. But he kept silent, and the Earl continued.

“And now we should continue our discussion, however wonderful this interruption has been!”

The friends took the hint, and filed out of the room. They soon found a quiet corner of the main hall, and had food and drink brought to them. When the servants had laid it all out and departed again, Drake finally burst.

“We can’t give up the search for evidence against Bernan! We…”

“Calm down, little buddy,” soothed Vulk. “No one said anything about giving up on our primary goal here, not even the Earl. We’re just going to expand our circle of interest.”

“And it’s not like we have anything much to go on at this point,” added Mariala. “It’s all still just rumors and innuendo.”

“Yes,” agreed Devrik. “And since we know even less about this other matter, we’ll still be casting about looking for any lead… we’re just as likely to find one that leads us to Dür as to this mystery mage.”

Drake seemed mollified by these assurances, and the group fell to talking about what they knew and what they suspected, talking long into the night.

♦ ♦ ♦

The return to Urkonis the next day was a major event. Thanks to the military discipline of Nebulon and the Order of the Lord of Paladins, no word of the Earl Yorma’s return preceded them to the castle. But once they entered the gates, the word spread like wildfire, up into the fortress, and down into the town.

The feast that night was spectacular, despite the short notice – the castles cooks and servants went all out to prepare a banquet worthy of their well-beloved lord, his lady wife, and their august visitors. And to the surprise of everyone except Mariala, one of those guests was the famed scholar Magister Viril Vetaris, who arrived at the gates late in the afternoon.

“I came as soon as I could after I got your message, my dear,” he explained after the meal, when he and the group had found a quiet spot in the library to talk. “The number of Ancient artifacts you people seem to stumble across is becoming quiet alarming!”

“Hey!” objected Drake. “This is only the second one we’ve uncovered.”

“Most people never uncover any, young man” the mage observed dryly. “Even those who actively search for them.

“But in all seriousness, what really concerns me is who found this artifact before you, and why were they using it to… restrain… the young Earl.”

The group then filled him in on what Lord Sedris had told them, of the attack by Gülvini, the masked figure who seemed to control them, and the silent jailers who led him to his torment. They also filled him in on the details of the mage they fought in the highlands above Lake Everbrite, and the drug trade that he seemed involved in.

Master Vetaris was sunk in deep thought by the time they finished, his frowning gaze fixed on the first stars appearing in the evening sky outside the windows.

“There is clearly something going on here,” he said at last. “Something deeper and more serious than I, at least, have suspected.”

“I think I had better take this all directly to the Council, as soon as possible… perhaps they know more, or we can piece together a picture from the reports of other agents…

“In the meantime, you’re the agents on the ground, and I think you should continue to do as you’ve agreed to do for the Earl Kinen. But keep me posted, as often as seems necessary!”

Before they parted he gave each of them several slips of Mariala’s Parchment that he had created himself, which he assured them would last indefinitely. With that he slipped off to wrangle an interview with the Earl Yorma.

The next morning, as the cavalcade prepared to set off on the next leg of the Progress, Master Vetaris was gone, departing before dawn according to the gate guards.

♦ ♦ ♦

It was a long days travel to Dolint Abbey, the seat of the Kleros of Gostrial, and the Progress’ next stop, but the mood in the cavalcade was merry. The unexpected return of the Earl’s son-in-law had pushed out the cloud of worry and fear that had hovered over them since the assassination attempt at Zebarin.

And it was the first afternoon of their two-day stay at Dolint when Ser Petral pulled Drake aside to tell him they were ready for the final stage of their potion to attempt to cure the Lady Lania. After several hours of mixing the final ingredients, they had six vials ready.

“One of these each evening, for the next six days, and if the effect is what we hope… well, we’ll see.” Ser Petral seemed equal parts nervous and excited as they entered Lady Lania’s room to give her the first dose.

Drake was a little disappointed not to see an immediate, flashy result, but Ser Petral assured him that they couldn’t expect much for several days. But in fact, he was wrong – the very next morning, Lady Lania responded to her daughters voice by turning her head and smiling at her.

The Earl, only half dressed, and that in mismatched pieces, rushed to his wife’s side as soon as the news was brought to him. Ser Petral at last told him all that he and Drake had been working on, and his hopes for the potion.