Meredragons in the Mist

The Hand of Fortune decided their best course of action would be to accept the Khundari Shadow Warriors’ offer, and accompany them home to the dwarven city-state of Dürkon. They hoped to catch the trail of their current quarry there, assuming the trader known to the Dükonians as Arlun Parek was, in fact, the elusive mage that had escaped them during the herb hunt in the hills above Lake Everbrite. Korwin’s intelligence from Magister Vetaris, and their own experience, led them to feel fairly confident that this was the case.

Departing early in the morning hours of the 10th of Turniki, the friends had a sad parting with Draik, Raven and Black Hawk, the first time in months (although it seemed like years) that they had set off on an adventure without them. Vulk, in particular, seemed depressed at leaving his Shield Brother behind, although he said little as they rode off into the cool morning fog. The trees were just beginning to turn from their summer green, here in the mountains, and it seemed to reflect the mood of the group.

They made good time, despite the Khundari being on foot… they seemed to never tire and could keep up a pace that easily matched the Hand’s horses. The morning mists soon burned off, and the day proved to be a beautiful late summer day, warm but not hot, perfect for traveling. They reached Dor Zebarin before noon, and were enthusiastically greeted by Ser Coreth, the Constable, who seemed fully recovered from the baneberry poisoning two months past. He insisted that the companions stay at the keep, and invited both them and their Khundari companions to join him for a feast that evening.

Questioning both before and during the banquet provided no clue as to the location of Arlun Parek. The Constable was unfamiliar with the name, and none of the local merchants or guildsfolk he had questioned knew of the man’s whereabouts, although some recalled him from trading visits in years past. After a long and ale-filled evening, the Khundari retired to their inn and the Hand to their chambers.

♦ ♦ ♦

The next morning they were on the road again at first light, making for Dor Areson, the new keep the Crown was building on the Grevas River, at the eastern edge of the mysterious Torvin Marsh. Gold had been found in recent years in the Grevas and its tributaries, and the influx of fortune-seekers had prompted the construction of this new fortress. Lekorm described the building to his Umantari companions as they traveled, critiquing it as only a Khundari could. Although not designed nor built by his people, apparently the architect had been a student of a Khundari master builder, and had learned his trade reasonably well, Lekorm conceded. When they had passed through on their way south, the masons had been nearing the end of their labors – they expected to have the keep completed by Höl Kopia, just six days away now.

Of course the big question in Nolkior, one that Vulk and Mariala in particular had heard many rumors about in the last two months, was to whom would the King grant the fief . Every noble house in the realm was vying for the plum, some with subtlety and grace, others with bluster and boasting. The Caelite Order of the Lord of Paladins was also pressing the King to grant them the keep, which they hoped to make their new headquarters, the better to pursue their growing crusade against the Firilani barbarians.

They rode down from the hills into the wide river valley of the Grevas in the early afternoon. As they wound down the last kilometers to Dor Areson they had a breathtaking view – the shining ribbon of the river running through a gently rolling land, wooded and dotted with ripening fields, the keep itself bright new stone gleaming in the sun, and to the west, miles of sparkling green wetlands with the blue waters of Lake Everbrite beyond. And rising over the lake, blue in the late-summer haze, the snow-capped peak of Mount Ratonkül, beneath which lay the Khundari city of Dürkon.

The small village around the walls of the new fortress was abuzz with activity, and the sounds of wood and stone being worked could be heard from almost every direction. While the dwarves debated whether they would go on, after a brief rest, and try to make their city before nightfall, Vulk, Mariala and Korwin rode up to speak to the knight in charge of the keep’s construction, one Ser Arol Korvek, a heavy-set, red-faced man with thinning white hair and a friendly manner.

As it happened, he was familiar with the name Arlun Parek, who he was sure had only recently been in town. He was able to point the friends in the direction of the local apothecary, who might know more about the trader’s schedule and habits. Ser Arol himself knew little more than the name, this being essentially a booming frontier town, and himself very busy with the final details of his charge.

The apothecary did indeed know more about Arlun Parek, and revealed that the man had been in town  just the day before, and had gone into the marsh. He came several times a year, apparently, to trade with the old crazed hermit who lived in the marshlands west of them… Torkin Veldan was the old coot’s name, and he had lived in his cabin in the swamp for as long as anyone could remember… he claimed to be descended from ancient royalty, which was absurd of course, but he did know his plants and herbs and animals.

The apothecary traded with him himself, and the man’s goods were always top quality. Others came from as far as Kildora to deal with the crazy old guy, who had little use for money, but would take some very odd things in trade if the mood struck him. That Arlun fellow was from the Republic himself, in fact… no, he wan’t inclined to go into the marsh himself, it was a dangerous and unsettling place… he preferred to wait for Torkin to bring his goods out, although yes, he had been to the man’s cabin a time or two… he ‘d be happy to show them the path into the marsh, and give what directions he could, but they’d best be careful of the quaking bogs, the quicksands, and the poisonous snakes… not to mention the meredragons!

Rejoining their companions, and passing on the news that their quarry was potentially close at hand, there ensued a lengthy debate about what to do. Some were all for pursuing the elusive mage into the wetlands, others wondered if they shouldn’t wait for the man to re-emerge and take him then. Eventually it was agreed that there was no certainty that he’d return through the village, rather than exit the marsh elsewhere, but then came the argument about how to approach the man. Korwin wanted to rendition him to Dürkon, for questioning under the expertise of the Khundari, but the others were more concerned about surviving their meeting with him, and taking him alive to begin with.

The Shadow Warriors showed no interest in going into the misty, damp and fetid swamp, although they had decide to stay for the night in Areson, rather than push on for home. They would be leaving an hour after dawn the next day, and would prepare a welcome for the friends in Dürkon, whenever they might show up. Eventually the group got its act together and, leaving Cris and Jeb to guard the horses and baggage, followed their local guide out of the village and down to the margins of the wetlands.

♦ ♦ ♦

The old hermit’s cabin was said to be no more than four or five kilometers into the marsh, but as the path was ever-shifting and hard to follow, with dangerous bogs, quicksands and algae-filled pools at every turn, it took several hours to make their way there. It was shortly after Erol had sunk up to his knees in quicksand, and been pulled out by Vulk and his staff, that they found themselves on a patch of more solid ground amongst the reeds, bushes and water-rooted trees, on which sat Torkin’s cabin. Although clearly quite old, the wood dark with slime and algae, the roof thick with moss, it nonetheless appeared to be well-maintained. The area around was cleared, a large pile of wood was stacked agains one wall, and translucent scraped-hide windows covered the several windows. A solid-looking door was closed, but smoke was drifting up from the fieldstone chimney.

They approached cautiously, Erol trying not to squelch in his wet boots, alive to any sense of danger. Brann sniffed ahead of Devrik, while Erol’s ferret, Grover, ranged merrily along the fringes of the clearing, bright-eyed and curious. There was no sign of life, beyond the smoke from the cabin… eventually they approached the door and called out the old man’s name. After several minutes without a response, one of them tried the latch on the door. It was unlocked, and they slowly pushed it open…

The inside of the one-room cabin was dim, despite the light from four windows and a well-made fire in the fireplace, but not so dim that they didn’t immediately see the body laying on the floor, near the crude pallet that served as a bed. Vulk cautiously approached the figure, wary as he was these days of the undead, but soon determined that this one was well and truly, most sincerely dead. It was a leathery, wrinkled old man, with wispy gray hair, clad only in crude leather breeches, laying face down on the wooden floor. The cause of death seemed fairly obvious – vines, growing up through the cracks between the floorboards, appeared to have entangled the poor old fellow and to have strangled him. His eyes bulged and his bloated tongue protruded between purple lips. But there was little smell of decay, and what there was seemed to come from the vines themselves, which seemed limp and rotting.

“I’d say he’s only been dead a few hours,” Vulk said to Mariala as he rose to his feet.

“Torkin Veldan, you think?” she asked, gazing about the cabin.

“Probably…” Vulk began to look around the cabin himself now, and noted the crude crates piled up in one corner and the bales of dried plants stacked neatly in another, all looking like they were waiting to be moved out. The fire seemed well made, and couldn’t have been burning unattended for more than an hour or two. Whoever had killed this man wasn’t too far away, he felt sure.

While the others had busied themselves inside the cabin, examining the body and rifling through the dead man’s possessions, Erol and Devrik had both wandered outside to look around further. Devrik examined the area around the cabin more closely, occasionally listening to what was going on inside through the now-open windows. When Vulk pondered aloud whether or not he should make the tremendous effort to try and resurrect the dead man, Devrik snorted, and called in, “Are you really going to resurrect every dead body we come across?”

“I was pondering,” Vulk replied, giving his friend an annoyed finger. “And no, I’m not!”

Despite his first-hand experience with the dangers of the swamp, Erol headed off westward, Grover ranging beside and before him, following what looked like the marks of a largish number of shod feet. He had tried to quietly get his friends attention but, having failed, he shrugged and decide to investigate quietly himself. Not a hundred meters on he suddenly heard the sounds of conflict, and a deep roar of pain and rage. Creeping through the bushes and creeping vines hanging from trees, he peered out at the back of a curved section of ruined stone wall, jaggedly ranging from two to three meters high. The action, whatever it was, appeared to be happening on the other side of the wall, within the arc of what must have once been a tower, or maybe a temple… all Erol could see, off to the right edge was a single gülvini.

“Damn,” he thought. “More of those damn gül-gramlini. They sure get around…”

Moving around slowly and quietly, he made his way further to his right, to get a better look at what was going on. He soon saw at least some of the action – it was both several gül-gramlini and at least two gül-hovgavui attacking a huge reptilian creature that not only was backed up against the wall, but seemed to be ensnared by numerous vines that grew up from the ground and wound around its limbs, torso, neck and tail, all but immobilizing it. The gülvini ware using spears to dart in and stab at the creature’s head and exposed flanks.

Erol turned to make his way back to his friends and bring the warning, but he saw that they were already cautiously approaching, drawn by the roars now coming from the wounded meredragon. Aat least that’s what Erol assumed it was, from Korwin’s description on the hike in here. And probably one of the cowardly males, rather than the more aggressive females, given how it even now tried to avoid its tormentors, rather than attack them… and at that moment one of the spears must have pierced something vital, for with a plaintive cry the great creature suddenly shuddered and collapsed, one last bellows-like breath exuded as it died.

As the gülvini set aside their spears and took out axes to begin carefully hacking off the spinal ridge-plates of the dead dragon, Erol quickly brought the others up to speed. They then began to spread out, shielded from the view of the gülvini by the ruined wall, trying to see what lay beyond. And what lay beyond riveted their attention – some 15 meters beyond the massacre at the wall, two more urve, as Korwin insisted the meredragon’s be called, were struggling frantically in the grip of more vines holding them fast near the water’s edge, vines apparently being controlled by a human flanked by two gül-gramlini with spears.

The human had his back to them, and the hood was up on his blue cloak, but he was gesturing in clear control of the vines, and in his hand was a tall staff of carved wood and metal, with a large red crystal set in the head. Spread out along the wall, it was difficult for the friends to discuss options, but in any case it was quickly taken out of their hands as Devrik rushed to attack the mage.

The gülvini guarding the human sensed Devrik’s approach only at the last second, turning in time for one to take the charging warrior’s battlesword right across its right hand, causing it to collapse shrieking to the ground, blood gushing from a severed artery. Brann leaped at the throat of the second gülvini guard, but was knocked away with a backhanded blow.

Even as Devrik moved into the clearing, Erol loosed an arrow from his bow from a break in the ruined wall, aimed at what he was certain was Arlun Parek. But the shaft flew wide, missing not only his target but both the gülvini guards and the struggling urve. ‘Damn, I really need to get Jeb to give me lessons,’ he thought in disgust, notching another arrow…

As the battle was joined Vulk leapt out and cast down his Serpent Staff before the nearest of the large gül-hovgavui, then drove his sword at the nearer of the smaller gül-gramlini, sending the creature’s weapon flying from its hand. As the snarling creature scrabbled for the axe in the tangled vegetation at the foot of the wall, its larger companion found itself suddenly in the constricting coils of a massive 3 meter snake…

Mariala had been preparing to try and seize control of the vines ensnaring the two urve when Devrik charged into battle, and as he took down the first gülvini she focused her concentration on her Ring of Plant Control, and felt her mind expand outward. She touched the vegetable “mind” of the unnaturally moving vines, and felt the other mind that controlled their movements; she attempted to wrest that control away, but was rebuffed…

Erol shot his second arrow at a closer target this time; unfortunately, it was the same gülvini that was wrestling with Vulk’s huge snake. Not that it mattered much in the end, as the shaft sailed harmlessly into the trees and the water beyond. He cursed, dropped the bow, and reached for his trident…

From behind the wall Korwin unleashed the spell he had been preparing, and Damokiran’s Freezing Mist quickly began to spread over the area where most of their opponents were gathered. There was a shimmering in the air as the moisture was drawn from it, condensing into a slick frost that covered everything in a 10 meter circle. Even as the stones slackened under the spell, one of the gül-gramlini leapt to the top of the wall, preparing to attack Korwin from above – and it’s feet slid out from under it. With a shriek of dismay it tumbled to the ground at the water mage’s feet, as Korwin staggered back in surprise. But he kept preparing his next spell…

The battle began to take on a certain comedic tone at this point, Erol thought as time finally slowed down for him – the sun glistening on the frosted ground and wall, the gülvini slipping and sliding as they fought snakes or tried to move toward Devrik or leap onto the wall or die on Vulk’s broadsword – and he spitted the axe hand of one of the little white furry guys, right through the wrist, and the blood spurted out in that way it has…

To everyone else, it remained a confused, chaotic mess. Devrik repeatedly struck at Arlun Parek (there was no doubt now who his foe was, having seen his face), but no matter how mighty the blow, how certain the damage, the unarmored wizard seemed unfazed and undamaged. He never more than staggered back a bit, and he had delivered several nasty blows with his staff to Devrik’s chest, which felt like a rib might have snapped in there…

Another solid hit on Arlun, who just staggered a bit, gesturing with one hand even as he did so – and suddenly Devrik felt a sharp pain in his left shoulder. He blocked a blow from the gülvini guard to his right with one hand as he reached back to pull a throwing star from his shoulder… the damn thing was made of bone, yet it had pierced his armor and sunk into his flesh. And as he watched the object disintegrated in his hand, trickling to the ground in a cloud of dust.

He had no time to consider it, as the second gül-hovgavu slid up to him, unsteady on its feet on the slick ground, and he was forced to plunge his sword into its thigh, severing the femoral artery. It went down with a roar of pain and fury, but was quickly no more than a twitching mound of black fur and tusk. And then a second bone star pinged off the bracer on his left forearm…

Mariala and Vulk had both seen the sudden flash of the throwing star that had hit Devrik, but neither was sure where it had come from or who had thrown it. She was too engaged in her continuing mental battle for control of the vines to do anything else, but Vulk, having dispatched the gülvini near him, moved towards the area he thought the enemy must be. Skirting the icy area, moving fast behind the wall, he saw the second throwing star as it flew toward Devrik, but no enemy – the weapon had flown up and out from a small knapsack that lay apparently abandoned near the west end of the wall, behind his friend. Something should be done about that pack…

As he contemplated his next move he was startled into a girlish shriek by Erol, suddenly appearing from nowhere, running full tilt past him, calling out “On your left!” as he did. As his heart stopped twitching in his chest, he saw Korwin cast another spell of some sort, and a rolling bank of heavy fog suddenly enveloped the area behind Arlun, shrouding the two urve from view, and partially obscuring the enemy mage as well.

At the moment that the mists rose, Mariala finally gained the upper hand in her mental struggle with Arlun for control of the plants, feeling his will snap away. She immediately commanded the vegetation to release the meredragons, and although she could no longer see them, she sensed them obeying, falling away to quickly begin rotting back into the earth. Now maybe the dragons would enter the fray and take out that seemingly impervious mage!

And to help them along, she now set about casting a Dispell on Arlun, to try and break whatever enchantment he possessed that was allowing him to take Devrik’s blows as if he were wearing plate. But even as she cast it, she sensed it slipping off and away from her enemy. Whatever it was, she wasn’t strong enough yet to remove it. And now he was moving back into the mists, fading from her view…

As Brann again attacked the last gülvini guard, both Erol and Devrik had moved forward to attack Arlun, watching a thick fog suddenly come up behind him. But though they both struck solid blows with battlesword and trident, the mage seemed unaffected. He stepped back into the enshrouding mists, gesturing as he moved and muttering something unintelligible. Devrik was momentary distracted as he was forced to kill the gül-hovgavu that had slipped and slid its way to him, severing the femoral artery in its thigh.

Erol had already disappeared ahead of him, as Devrik prepared to follow Arlun into the mists, when there suddenly came surging out of that fog a second wave of vapor. But this one was a transparent green mist, not terribly difficult to see through, though it gave everything a greenish cast. As soon as everyone within the expanding cloud had drawn another breath, however, they knew it was nothing good – the smell was simply unbelievable, and completely unbearable, like a dead skunk that had been rotting for a week in a vat of steaming shit. But it was the hint of cinnamon underlying it all that made it almost impossible not to vomit uncontrollably.

Devrik and Erol both managed to avoid actually vomiting, as did most of the remaining gülvini caught in the cloud. But Vulk was not so lucky and he was quickly on his knees, regretting everything he’d ever eaten or drunk. Fortunately Mariala remained outside the range of the stinking cloud, but equally unfortunately the gül-hovguva that had been struggling with Vulk’s snake had finally inflicted enough damage to cause it to revert to its staff form, and he was also outside the green cloud. He staggered toward Mariala with murder in his beady red eyes and an axe in his hand…

Grover the ferret leapt from his spot on the wall where he’d been avidly watching the carnage, and ran straight up the gülvini brute’s leg and under his leather breast plate. With a shriek, the monstrous creature tried to hack at the small animal that suddenly seemed to be trying to chew through its stomach. Mariala was never quite sure, afterward, if Grover actually managed to sever something vital, or if the cursed creature managed to fatally injury itself in trying to attack the ferret; in any case, it suddenly toppled over, clawing at the ground as it quickly bled out. Grover snaked out from under, his jaws and fur bloody, and scampered up a nearby tree.

Meanwhile, Erol had staggered about, retching in the fog, seeking Arlun, and had managed another futile hit before losing him again. Devrik remained on the edge of the fog, trying to cope with the sudden weakness and twisting stomach the green gas had indicted on him. Suddenly,  there was a roar, loud enough to hurt the ear, and out of the fog a dark shape came hurtling toward him, to land crumpled at his feet – it was Arlun, stunned and shaken, but apparently not out just yet.

Following out of the fog bank was a mere dragon, larger and far more aggressive than anything they’d yet seen, its tail lashing ferociously back and forth, shredding the fog like a fan – a female, obviously! Moving faster than he would have thought such a huge creature could, she lashed out with one great claw at Devrik’s head. Instinctively, he swung his battelsword up and struck her knee, but the blade hardly penetrated at all, and was almost wrenched from his grasp.

Still in the grip  of the damn cloud, he staggered back – he had no desire to fight the innocent meredragons, especially a female one. As he retreated from the conflict, Arlun staggered to his feet and swung at the urve with his staff. The dragon caught it in her massive jaws, and the thing snapped like a dry twig, with a flash of violet light that only Devrik, Korwin and Mariala saw. Arlun was again sent staggering back, turning it into a stumbling run back into the now quickly thinning mists.

About then, several things happened at once – a gust of wind dispersed the last of Korwin’s fog bank, as well as most of Arlun’s stinking cloud, Mariala cast a Fire Nerve spell at the suddenly visible form of their opponent, and Vulk completed his ritual of Herald’s Peace, all at the same time that Arlun’s clothes crumpled to the ground and a large hawk rose on flapping wings into the afternoon sky.

Erol was briefly tempted to hurl his trident at the feeing bird/mage, wishing his bow wasn’t laying 15 meters away, but then felt a sense of peace and harmony flood through him and it seemed wrong somehow. The meredragon suddenly stopped and shook her head from side to side; she stared around the clearing at them all for a moment, and then turned and waded back out into the waters of the marsh, quickly disappearing from sight.

Once again the damn Torazin mage had escaped them!

♦ ♦ ♦

For the half hour that the Herald’s Peace lasted, the companions searched Arlun’s abandoned clothes and knapsack, discovering a significant amount of coin and gemstones, clothes, four remaining bone stars, and a rolled up map tube. In the latter item they discovered a map of the local area, centered on the ancient site of Nah-henu, supposed worldy home of the Immortal Kalos, called by some the Mad God. There was also a code-like writing in various places on the map, but no one could immediately decipher it.

They also discussed what to do with the five surviving gülvini prisoners they now found themselves saddled with, while Erol tended their wounds and Vulk saw to the healing of Brann, who had been badly injured by the last gülvini he’d fought. In the end they questioned the one who seemed most persuadable to cooperation, and learned something of what had transpired here…

It seemed that “the Master,” as the creature called Arlun, had come into a nearby gül-gramlini colony, with the two hulking gül-hovgavui already under his control, and demanded a hand of warriors to accompany him into the marshes. They had been compelled to obey him by the force of his mastery, a strange compulsion they hated but could not control. He had sent them into the wetlands, with strict orders to meet him at the small cabin, while he went into the human town. Why, he didn’t know, now did he?

When the Master had showed up he had gone into the cabin, and the two humans had argued… the old, wrinkled one whined about the swamp lizards being his friends, he’d never betray them… then the Master had spoken, and vines shot up through the floor and tangled the old one to death. It was very amusing, and they hadn’t felt so bad about following such a powerful master then.

He had used the call the old man had once taught him, to summon the lizards, and three had come… then the fun began. The Master lured one into the trap, then bound it there with his vines, and while his great servants dispatched it with spears, he had bound the other two… they were to be next, the Master wanted the oil from their spine plates… no, he didn’t say why… why do masters of anything? If it doesn’t involving killing or fucking, what’s the point, really? Anyway, then the stupid Umantari had interfered, and it had all fallen apart… they had been supposed to carry the bundles and crates in the cabin out of the swamp for the Master… did the Umantari want them to do the same for them now…?

About then, the two urve who had fled as soon as Mariala had freed them came tentatively back, obviously nervous and wary. But the group convinced them they meant no harm, and agreed that they could take their friend’s body away (fortunately Korwin had packed up the three spine plates the gülvini had already cut off, and Erol had taken the teeth he wanted). They confirmed that Torkin had long been a friend to them, and they were saddened at his death. They had traded in the past with Arlun, and were very confused as to why he had suddenly turned on them… they soon departed into the waters with the dead urve between them.

Once they were gone the others continued to argue about the fate of their now useless prisoners, and with the Peace gone, ideas turned violent. Vulk and Mariala returned to Torkin’s cabin to see to Torkin’s remains. As Vulk prepared the body for a proper cremation, Mariala took the key he’d found in the old man’s trousers and tried it on the small casket she’d found under his bed. It turned out to contain only a few copper and silver coins, an old, tarnished ring, and various bits of detritus that had apparently been precious to their owner, but trash to anyone else. She thought it was very sad.

She attended with Vulk at the byre, setting it alight as the sun set in a conflagration of red and orange in the west, and he recited the words of the Ritual of Farewell. The others soon joined them, seeing the smoke of the burning, and they all stood silently until all was ash and embers. The sun had set by then, though the western sky was still bright with half-light, and they all realized they’d be spending the night in the cabin.

As they left Vulk to attend to the final rites alone, walking slowly to the cabin, Mariala caught up to Devrik.

“So what did you decide about the gülvini?” she asked quietly.

“We didn’t, really,” he shrugged. “When the ideas degenerated to the point of forcing them into the water to let the female dragons eat them, he simply got up and walked over behind them and slit their throats. We left the bodies there.”

“Oh,” was all she had to say in answer. They went into the cabin.

 

Aftermath of the Ninja Dwarves & the Tarich Incident

Devrik and the Khundari commander led the way up from the cellar of Draik’s apothecary shop, and as they did the dwarf called out loudly in his own tongue, something rapid and commanding. Devrik squinted suspiciously at him, but his reasons were quickly made clear as they entered the main room – two other black-clad Khundari Shadow Warriors were there, standing a surly guard over Draik, who was tied to a chair in the center of the room.

Indeed, he was very heavily tied to the chair, rather excessively so in fact; and he looked spitting mad, around the gag stuffed in his mouth and secured by a black cloth wrapped around his head. The two Khundari didn’t look any too pleased themselves. One had red, swollen eyes, still streaming as he obviously tried not to rub them, and the other one had a gash on one cheek and a decided limp as he turned to salute his commander.

“What in Kasira’s name is going on here,” Vulk demanded angrily as he pushed past the others, drawing his dagger and stooping to cut loose his friend.

At a motion from Lekorm the red-eyed Shadow Warrior checked his movement to stop the cleric, even as Devrik’s bloody hand went to his hilt.

“We took the obvious precaution of securing the likely escape route of the man, or men, we sought,” Lekorm explained. “But it seems things didn’t go as smoothly as I’d have thought, securing a single apothecary…”

By this time Vulk had removed the gag from Draik’s mouth, and his friend began an invective-laden account of the last few hours; this was quickly joined by the guttural shouts of first one, and then both, of his captors, sometimes in Yashpari, other times in Khundaic. After considerable amount of shouting on all sides, it was Mariala who finally managed to get everyone calmed down enough to extract a coherent story out of the three men.

It seemed that the two Shadow Warriors had not expected any great resistance from a mere shop-keeper when they’d jumped Draik as he came up from the cellar, slamming a bag over his head. But their target had had other ideas… between the various powders he carried, a kitchen knife and a frying pan, Draik had managed to cause some serious damage to the Khundari before they were able to subdue him. Enough damage, in fact, to lead them to take no chances when they finally secured him, thus explaining the excessive bondage in which his friends had found him. Fortunately, they’d had orders not to kill unless absolutely necessary, although they had been tempted…

Once the others had explained what had transpired below-ground, and the current detente between the two groups, Draik and his captors were forced to a grudging exchange of hand clasps and insincere apologies, under the watchful eyes of Lekorm and an increasingly pale Devrik. After which Vulk oversaw the removal of Devrik and the most badly wounded of the Khundari to rooms upstairs, where he could tend to them properly. Mariala set about making the hot chocolate that Draik had promised on their return, while he himself went out to his shop to get healing medicines for Vulk to use. Everyone else settled down around the dining table to quietly discuss the day’s events.

♦ ♦ ♦

Ser Alakor, informed by Vulk of the doings beneath his keep, had most of the Khundari moved to rooms in Dor Dür the next day, as honored guests. Whatever he felt about  secret missions and foreign subterfuge in his demesne, the Principality of Dürkon was too close, and trade with the Khundari too important, for him to do otherwise. He quickly agreed to sealing up the Lost Tomb again, to protect the honored remains that lay there, until such time as some better arrangement could be made. This would have to be done in consultation with his own liege lord and Prince Rhogûn, of course, which might lead to the tomb being moved, or perhaps opened to Khundari pilgrims… the more he thought about it, the latter idea had a certain appeal to Alakor, as it could bring considerable gold into Dür’s coffers…

The wounded Shadow Warrior and Devrik both remained at Draik’s residence, where they could be more easily tended by the cantor and Draik’s own healing potions. The other members of the Hand of Fortune spent much of the next day at Draik’s, keeping their friends company and discussing their next move. Thus it was that they were all together when Danyes Bartyne burst in late that afternoon to breathlessly announce that Tarich Manor was under siege by a gülvini horde!

Their initial shock and worry for Erol and Cris (and the others there too, of course) was somewhat mitigated as they questioned the excited youth. It seemed that he could only truly report, once they calmed him down, that less than a half-score gülvini had actually been seen, by Cris, and the “horde” was merely implied. Nonetheless, it was certainly possible that this group were only the outlier of a swarm, and that was something to take very seriously. When overpopulation and civil strife caused a large portion of a gülvini colony to flee, the results for anyone in the way of their search for a new home could be fatal.

Once the (slightly less-hysterical) word was taken to the Constable, he ordered a score of his troops to be prepared to mount up at first light the next morning, when he would personally lead them into the mountains. The Hand of Fortune, of course, insisted they would be at his side – including Devrik, despite both Vulk and Draik’s insistence that he wasn’t nearly recovered enough for combat. Even Raven couldn’t keep him from riding out with the others, although she did extract a promise from him to try to stick to magic rather than his sword if it came to a fight.

Lekorm also insisted that five of his Shadow Warriors accompany the party, as a sign of goodwill to the new Constable of Dür (and because the Khundari hate the gülvini with an undying rage, of course). He himself remained behind to tend to his wounded man (and to protect the Ancient artifact, Korwin suggested to his companions). Draik joined the party as well, it being his manor and all, donning once more his armour and taking up his sword (not to mention an arsenal of powders, potions and devices).

The war party, now 30 in number, reached Tarich Manor in the mid-afternoon, to find the situation under control. Erol had interrogated the one surviving member of the “horde” that may or may not have been planning to attack the manor, and had extracted much information before the creature died. Erol believed the gül’s story that they were a lone band, fled from their colony after a failed attempt to kidnap a “princess” (as female gülvini are called) so as to start their own colony. The big hovgavu hadn’t been their leader/master, but rather their slave – an unusual situation, only possible because the larger gül was extremely slow-witted and easily intimidated, except when he was in a fighting rage.

Despite this information, Ser Alakor felt it prudent to be sure. He and his men therefore spent the next two days patrolling far up into the mountains surrounding the small valley, seeking any sign of gülvini activity. The Shadow Warriors ran their own independent searches into the mountains, but like the Umantari soldiers, found no evidence of any nearby gülvini presence. When they returned to Tarich Manor, Alakor satisfied and the Khundari disappointed, they found the final repairs and improvements mostly finished, thanks to the efforts of Draik, his friends and the hired help.

Everyone spent one last evening and night at the manor, pretty much exhausting its store of food and beer in raucous carousing. When most of the party left the next morning to return to Dor Dür, only the old bailiff and two of the three hired farmhands remained behind. The third farm lad, Jeb, had jumped at the offer to become Erol’s batman, aide-de-camp, trainee… they never settled on an exact title. In exchange for his service (and skill with the short bow) Erol would teach Jeb the ways of the warrior, a prospect the rural youth found considerably more promising than that of being a peasant farmer.

♦ ♦ ♦

The day after their return to Dür, the 5th of Turniki, was Vulk’s 24th birthday, and he was very surprised to find a great celebration of the fact being held in the Great hall of Dor Dür that evening. It seemed half the town was in attendance, as well as all his friends and even the Shadow Warriors of Dürkon. Draik, in conjunction with his brother’s seneschal, had been planning the surprise party before the incident at Tarich Manor had drawn them away. Preparations had continued in their absence, on the assumption they’d return on time, and so it had been.

Protesting the such an extravagant fête in his honor, Alakor took him aside to explain that it was as much a celebration for the town, as for him. After all they’d been through under Ser Danyes’ harsh rule, and the terror of the garrison massacre, he felt they deserved a good drunken party. It would release the tensions of the past and hopefully point to a happier future. Vulk had impressed the folk of Dür during his brief tenure as their spiritual leader, so  his birthday was a convenient excuse for a celebration.

The highlight of the evening, however, was held privately. With just Mariala, Devrik, Raven, Erol and Cris present, Vulk and Draik exchanged the Oath of the Shield, administered by Alakor (as a lay brother of Cael), becoming Shield Brothers for life. Although brief, it was a very moving ceremony – and the emotion was soon buried under bawdy jokes and comments, which both the principals ignored with great distain. Vulk did feel somewhat better about leaving Draik to “retire,” afterward, and realized that this had been part of his friend’s reason for suggesting the rite.

The party went on late into the night, and a wonderful time was had by all, although the next day didn’t really begin for many people until well after the noon bells… and even then it was a dragging, wincing sort of start. But not for Vulk. He had retired relatively early, able to slip away despite being the supposed center of the party, to study a scroll that had been one of his birthday gifts. The new cantor of Dür’s temple had presented it to him with a wry smile, explaining that it might prove to be of some help to him on his chosen path. It was an Eldari ritual used by healers on the battlefield, to shield them and their patient from the notice of combatants around them, and Vulk immediately wanted to begin studying it.

Over the next several days the Hand of Fortune relaxed and recovered in the safety of Dür. Vulk studied his scroll, Mariala meditated and studied her own texts, as did Korwin, Erol began training Jeb in his duties as well as in close fighting, and Devrik continued to heal, his wounded hand improving quickly with Draik’s various experimental Baylorium potions.

In fact, an unexpected friendship had begun to develop between Devrik and Khandath, the Khundari warrior he had so badly wounded. Forced to recuperate together, they each seemed fascinated by the other’s particular special abilities – Devrik, by the Khundar’s amazing fighting style, Khandath by the Umantar’s fire magics. Of course, neither could share their secrets with the other, due to the strict rules of their respective organizations. Raven commented to Mariala that they were probably just wonder who could take whom, should there be a rematch.

Mariala herself had developed something of a rapport with Jehvar, the Khundari that Draik had hit with the frying pan. He was fascinated by her magics and her ability to speak his language, and she found him equally interesting in his  tales of Dürkon folklore and history. Gebtor, the Shadow Warrior she had taken out with her Fire Nerve spell, was wary of her, despite her efforts to apologize and draw him out.

Burlok and Verdolk, the two uninjured Khundari, spent much of their free time sparring with Erol and helping him train young Jeb in the ways of the award and axe. Their leader, Lekorm, spent a considerable amount to time in conversation with Vulk and Korwin, when they broke from their studies, and with Ser Alakor and Draik. ––, whom Draik had temporarily blinded with a burning powder, seemed to be always angry and wanted nothing to do with anyone, spending most of how time alone, honing his weapons.

It was during one of Lekorm’s conversations with Draik and Korwin that the subject of the mysterious mage/trader the Hand of Fortune was seeking came up. When they described the man, and the circumstances of their last encounter, he frowned and set down his ale.

“That sounds like Arlun Parek,” he said after a moments thought. “An Umantari trader in herbs and plants who has made several trips to Dürkon in the last several years.”

At his drinking companion’s surprised looks, he explained that as the Captain of the Prince’s Shadow Warriors, he made it his habit to know about every foreign visitor to the City. Unfortunately, he knew little more about this particular fellow – he had never gotten into any trouble nor had any complaints made against him.

“Indeed,” he concluded, “he might not be your fellow at all, except that I do remember the report of a distinctive tattoo on his wrist, the same one you describe as belonging to this ‘Vortex’ organization.

“If such an organization is operating in any way in our City, the Prince would want to know, and to root them out. I will bring word, but I would consider it a great favor if you and your companions would accompany us home, to give a first-hand report on these matters. And it may be you will find the trail of this man you seek, this Arlun Parek, in my City…”

The Shadow Warriors of Dürkon

Lekorm Darkeye – Captain of the Shadow Warriors

Khandath Stone Ear – Wounded by Devrik

Gebtor GrayjoyFire Nerved by Mariala

Burlok Coldhand – The most agile of the SW

Verdolk Firefoot – The youngest of the SW at 51

Grevimstor Starheart – Temporarily blinded by Draik’s powders

Jevhar Quicktongue – Wounded in leg and face by Draik’s frying pan

 

 

Incident at Tarich Manor

It was a beautiful late summer morning, and Erol was well content.

He was actually glad he had decided to come up here with Drake, on his friend’s first visit to the manor he had been given when he was so recently knighted. He had always been a city boy, but he was finding it very relaxing to spend his time out in the fresh air, working at something constructive for a change. Getting the dilapidated manor back into useful shape was work, certainly, but at least you could see the results of your efforts made tangible.

Unlike, say,  the constant training for combat he’d spent most of his adult life performing… there, you only knew that your effort had paid off if you managed to survive other people trying to kill you. Which was a satisfying thing in itself, of course, but not as immediately obvious when you were doing the hard work. Still, he wouldn’t want to do this all the time, he knew he’d get bored pretty quick. A few days were fine, but a year of farm living and he was pretty sure he’d be homicidal.

Tarich Manor was a remote outpost in the southern Ganitor Hills of eastern Nolkior. Nestled in a narrow mountain valley, on the western bank of the small Ayax River that flowed down from the heights of Mount Eigarstal, it was less than two kilometers from the border with Tharkia. Thick evergreen forest, mounting up ridge upon ridge along the valley walls, surrounded the  long, narrow assart of the manor.

A light woodland of mountain oak dominated the cleared lands around the fields, and was currently encroaching on those fields. The fief had stood vacant for eleven years now, the previous holder having died heirless. Being so remote and isolated, no one had been anxious to claim it, and it had remained in the hands of the Earl of  Burnan, administered by a caretaker and his family. But the man’s wife had died and his sons had moved away to the excitement of the big city, and for several years he had been unable to keep up the place, much less plant the fields. The wilderness threatened to reclaim it.

But now it was the demesne of Ser Draik Bartyne, and he wanted to see it brought back to life. When he had arrived several days ago with Cris and Erol in tow, he had been shocked to see how run down the manor was, and how overgrown the fallow fields were. But the old man, Riken Horas, had assured him that with proper energy, and enough hands, it could be brought back in no time. Drake had decided to return to Dür and enlist some proper help, promising to send them back with his cousin Danyes. Erol and Cris had volunteered to stay and get started on the manor itself.

Tarich manor was a moderately sized building, two floors of stone and wood, surrounded by a palisade some 42 meters long by 36 meters wide. The palisade was well made, of seasoned logs 5 meters high and sharpened at the top, and a wide archer’s walk that ran along all side three meters above the ground. The oak and iron gates were also well-crafted, needing only some minor oiling of the hinges. Two out buildings, a stable and a workshop nestled under the walls at opposite corners of the yard, and a tall watch tower rose more than 10 meters into the sky in the northwest corner, providing a view of all the surrounding lands. Two majestic oaks stood on either side of the main door into the house, shading the yard and the well.

Too much brush and scrub had been allowed to grow close to the walls, too close for Erol’s liking, and that was the first thing he and Cris took care of after Drake had departed. They left old Riken to make a start on cleaning out the manor house itself. That evening, going through crates of old stuff stashed in the cellar and attic, Cris came upon several sets of old, but still serviceable, leather armor. He was delighted to find enough pieces that fit him to deck himself out fairly well. Erol smiled as the boy demonstrated his new costume for them by firelight, but figured if he was going to be hanging out with the Hand of Fortune, then he probably should be better equipped…

When Danyes arrived late the next day with three sturdy farm lads, Riken was happy to lay out the plan for the reclamation of the fallow fields. Too late for this year, of course, but they’d be ready for next year. All three of the new hands, Jeb, Benek and Korveth, were looking to start their own families, and Drake’s promise of land on his fief had brought them here to put in some sweat equity. The next day Cris lead the three newcomers out into the fields and Danyes waded into the cleaning and repair of the house with Riken. Erol spent the morning going over the defenses, fixing what he could, making notes about what would require more time.

It was as he was standing in the shade of one of the oaks, drinking cool water from the well and thinking how content he was, that Cris came bursting into the yard through the open gates, followed a moment later by the farmers.

“Gülvini!” Cris gasped, stumbling up to Erol and bending over, hands on knees, to catch his breath. “Saw them… down by the… creek… went to… cool off… coming down… from the… mountain…”

Erol handed him the ladle he’d been drinking from, told him to drink, breath, relax, and then start from the beginning. Which Cris did, after a moment.

As the morning grew warmer, and their work got sweatier, the men had decided they needed a break. Cris guided them to the creek that bordered the assart on the western edge, maybe half a kilometer from the manor. But as they approached the creek Cris had caught a whiff of something he recognized from an earlier encounter – the musk of gülvini! Urging the others to silence, and moving them off the road, he had snuck forward cautiously to see a band of small, whitish gülvini, and one large blackish one,  come down the hillside out of the forest.

They had come as far as the bridge over the creek, then had turned back and seemed to be making camp in a large clearing nearby. Cris hadn’t waited to see more, deciding he’d gambled enough with his luck. He made his way back to his companions, explained what he’d seen, and then lead them quietly away until he felt it was safe to run.

“There were at least six of ’em,” he concluded. “Plus the big one. They had armor and spears, that I saw; maybe other weapons. I think they know the manor is here, Erol!”

Erol wasted no time in ordering the defense of the manor. He sent the farm boys to sort through the old armor bits and outfit themselves as best they could. They were all most comfortable with a hand axe as a weapon, which maybe wasn’t the greatest choice against spears, but there were several round shields, and it would have to do. He was very pleased to learn that Jeb was considered the best shot in the hundred with a short bow, at least amongst the peasant families. They had a short bow, and twenty arrows, so Erol sent him to the archer’s walk to the right of the main gate.

By then Riken and Danyes had come out of the house, and had heard the gist of the problem. The gülvini were on the road between them and anywhere civilized, but the old man claimed to know forest paths that would get them around the beastmen and to the closest neighbor manor with little difficulty. He agreed to go, and Erol sent Danyes along with him, uncertain if the old fellow was really up for the trip.

By the time Riken and Danyes had set out to bring help Erol had his defenses in hand. Jeb on the wall with his bow, Korveth in the watch tower to alert them to any approach, and he and Cris to patrol the walls if an attack came… Korveth, too, once the enemy had been spotted, he supposed it was going to be hard to keep this much wall covered. He wished he’d thought to bring some of Mariala’s magic paper with him, then he wouldn’t have had to send two of his defenders away… but if there were only seven of the gülvini…

He decided he needed to see for himself. In as little armor as he felt was consistent with both speed and some protection, carrying his trident and his gladius (he’d rather take his battle-axe, but that seemed a bit bulky for stealth work) he had Cris open the gate to let him out.

“I’ll be back within the hour,” he said, hefting his trident. “Keep a watch, and if you see me running for the gates with the enemy behind, be prepared to open them just enough for me to get in, then slam ’em shut.

“And don’t worry,” he promised the worried-looking boy as he slipped out, “we can hold out until help comes, if we all just keep our wits.”

With that he set off down the road, or, more accurately, to the side of the road. He soon reached the edge of the near fields, wear the forest began to grow thicker, and crouched down behind a large oak that had apparently been uprooted in a storm last winter. He could see no sign of any activity on the road ahead, and eventually began to move slowly forward again, until he could hear the babble of the creek ahead.

Careful to stay under cover of the thick foliage beside the roadway, Erol cautiously approached the sturdy wooden bridge that crossed the rushing mountain stream. Even in late summer the water was running strongly and the sound masked any noise his approach might have made. He stopped to examine the woods ahead for sentries, and to consider his next move.

The banks of the stream were about 2 meters high at this point, steep and rocky, and he decided he’d make more noise (and be a more vulnerable target) if he tried to climb down and then back up, even assuming he could keep his feet on the algae-slicked rocks in the torrent. Just across the bridge the road curved to the left, around the ruins of a small tower whose jagged remaining wall stood about the height of a man. He could see no sign of Gülvini sentries in the brush or in the trees, but he could hardly expect to, depending on the breed…

He decided he’d have to risk a quick dash across the bridge, and then take cover behind the moss-covered, overgrown stones of the ruin. Feeling exposed, Erol made the dash as quietly as possible, reaching the cover of the ruined tower without apparent notice of any watchers. After a moment to be sure, he slowly worked his way along the south side of the wall, where it’s jagged top began to dip down toward the ground, until he had a decent view of the clearing Cris had mentioned on the other side of the road. Despite the shrubs and trees between the clearing and the road, he was able to make out four small gülvini, and one much larger one, gathered around a small campfire. They appeared to be gnawing at the remains of some woodland creature, hands and mouths dripping red.

The smaller ones were clearly gül-gramlini, with their white, tawny-streaked fur and almost wolfish features. That was something, Erol thought with a silent laugh; they were the least violent of the gülvini, and the ones most prone to actually treating with other races. Sometimes. But they were just as fierce and deadly as any of their cousins when it came to a fight, as he knew from experience, having fought the breed more than once in the arena.

The larger gül he was less sure of, as it had its back to him. Certainly one of the larger breeds, either gül-bogaba or gül-hovgavu, and given what he could see of its coloring, he was afraid it was the latter. The largest and most psychotic of the gül subspecies. He’d fought those, too, in the Games, and was glad there seemed to be just the one. No doubt the leader of this little group, he thought… whenever the breeds mixed, the bigger ones usually enslaved the smaller ones.

Cris had said he saw at least six of the small gülvini, which meant there might be a couple of more around somewhere. Of course Cris was young, and excitable, and high on an adrenaline rush, and could have easily inflated the numbers in his own head. On the other hand, it seemed unlikely that these war-like creatures wouldn’t have posted look-outs in unknown territory. Best to assume there were more…

Even as he was thinking this, Erol was moving further along the ever-lower ruined wall, trying to get a different angle on the clearing, to see if he could spot others that might be hidden by trees. Whether it was some small noise, or just his well-honed battle instincts, Erol could never say afterwards; but whatever the reason, he turned suddenly to find himself staring into the startled face of a gül on the other side of the now half-meter high wall.

With a silent curse he leapt from his crouch, bringing his trident around for a quick thrust even as the gül brought up his own spear. He knocked the blocking weapon aside, and took the creature in the chest. It went down with a shriek of pain and fury, to lay gasping wetly, coughing up blood amongst the stones and grasses inside the ruined ring. Erol cursed aloud now, all hope of ending the encounter unnoticed by the other gülvini having died with that shriek. He took no more than an instant to glance toward  the clearing, where the dying gül’s companions were leaping up and seizing weapons, before he was dashing back behind the ruined wall and then sprinting for the bridge.

He was a fast runner, and certainly possessed longer legs than the gül, at least the small ones… it was less than half a kilometer to the manor… he might just make it. Assuming they had no bows, of course. He felt his back itch at the thought, and just as his feet hit the wooden planks to the bridge, he caught a movement out of the corner of his left eye – a small white shape leaping from a tree across the road behind him. There had been six after all, he thought. Although why they’d missed him crossing the bridge he couldn’t imagine.

He was across the bridge and running hard now, in the steady rhythm they taught you in the Legions that conserved energy for the long haul. Ahead he could see the sunlight at the end of the shaded tunnel the forest made of the road, where it opened into the fields and meadows of the manor’s assart. Once into the light he’d be better than halfway there. The sounds of something gaining on him grew. He risked a glance back, and saw the hulking shape of the gül-hovgavu (and there was now no doubt about that) perhaps ten meters behind him. He put on a burst of speed.

But even as he sprinted into the sunlight he realized he wasn’t going to make it. He could see the palisade ahead, but it was too far and the Black Gül was almost on him as he passed the fallen oak. With hardly a conscious thought he skidded to a stop and whirled to far the oncoming beast-man, time seeming to slow around him. He had plenty of time to note the pack of five smaller gülvini, still far back on the road but coming fast, and the play of sunlight on the slaver pouring from the mouth of the black-furred monster bearing down on him, deadly mang held high for a slashing blow.

Erol crouched and the blade hissed, almost slowly it seemed to him, through the air where his head had been. At the same instant he thrust forward with his trident, striking into the leather armor of the beast’s chest, then ripping the points out again. Blood spurted and the creature roared in pain and anger.

Before the gül could pull back for another blow Erol had pivoted and thrust his trident forward again, trying for the disarming strike he’d learned in the arena. The gül tried to block with his mang, as Erol had hoped, and the tines of the trident caught his wrist between them. With a sudden twist, the creature’s weapon went flying from his grip, to land in the grass on the side of the road, and blood poured from a cut along the back of the hand.

Another roar, this time more fury than pain Erol thought, and the gül leaped to retrieve its weapon. Scooping it up and turning in one fluid movement, it was clear the creature intended to slash his opponent across the belly. But Erol was already moving in for his own attack, and this time the trident pierced the unprotected wrist holding the mang. Another twist and the hand came half off, blood spurting in  a red fountain. Almost beautiful in the midday sun, Erol thought dreamily.

The hulking gül, looking surprised more than anything, staggered forward one step, two steps… and on the third step he fell to his knees in the dust of the road, then toppled forward. Blood continued to pump from the almost severed hand, but Erol was already sprinting again, making for the manor’s walls with the pack of five snarling gül-gramlini on his heels.

As the palisade came into view, Erol realized he couldn’t make the gate far enough ahead of his pursuers to allow him to get inside – if they opened the gates for him, they’d be fighting the gül inside the compound. He’d have to make a stand outside, and hope the others could help from the walls… the kid with the short bow, at least might…

But even as these thoughts passed through his mind, Erol saw the gate open slightly, and a single figure slip out. As the gate was pushed shut behind him, Erol realized it was Cris, in the old armor and carrying a hand axe. At the same time he saw Jeb rise up over the points of the palisade wall near the gate and loose an arrow. A meaty thunk, a strangled cry, and Erol realized he had one less enemy to worry about. As he wheeled about to make his stand, next to the pale but determined-looking Cris, he saw the downed gül somewhat down the road, feathered shaft protruding from one shoulder.

The remaining four gül showed no inclination to withdraw – Erol could see that they were maddened by bloodlust and rage. It suddenly came to him that the gül-gramlini were known for a ridged code of “honor,” and that ranged weapons greatly offended that sense. Well, good, he just had time to think… an enraged opponent was not usually a thinking opponent, and that made them easier to kill… then they were on him. Two of the small white creatures went for Erol himself, while the other two closed in on Cris.

Time seemed back to normal for Erol now, although he tried to regain that place where everything slowed down. He thrust his trident at one of his attackers, who counter-struck with his spear, which slid past Erol’s shoulder even as his own weapon tore into the flesh of the creature’s upper arm. It snarled in anger as it’s companion lunged in with its own spear on Erol’s left, a blow he managed to block with his trident. This caused the gül to stumble forward, and Erol took advantage of the momentary imbalance to deliver a slashing wound to that creature’s arm as well.

Meanwhile Cris had swung his axe at the nearest of his opponents, knocking aside the beastman’s spear and thunking solidly into the armor on his hip. The creature staggered back, with a hiss, blood flowing from the wound, only to immediately leap in again to attack. Cris blocked the spear with his round shield, and almost blocked his second opponents thrust as well. But the point slipped past his guard, and gouged a burning line across his left elbow.

Another arrow from Jeb missed one of Cris’ opponents, but the next one took one of Erol’s in the abdomen, even as he succeeded in dodging the creature’s attack. The gül went down, writhing in agony for a moment before twitching into stillness. The remaining gül counter-struck again, as Erol thrust his trident at him, and this time Erol felt the spear punch through his light armor, plowing a burning furrow along his left side. But his own thrust took the gül full in the chest, and it went down gurgling blood.

Cris’ wound only seemed to energize him, as he leaped once again to the attack, dodging a gül’s counter thrust and driving his axe into the creature’s shoulder. This caused the gül to lose his grip on his spear, which clattered to the ground between them. Cris whirled to meet the attack of the other gül, and managed to land a glancing blow to the abdomen, but took another spear thrust himself, this time along his forearm, causing a gush of blood. He staggered back, and suddenly everything started to spin, and he felt very cold. As he slipped into unconsciousness the last thing he saw was the gül twisting away as an arrow narrowly missed him.

Erol saw Cris go down, just as he put his own last opponent down with a ripping thrust into the elbow that severed a major artery. Pulling his trident free, he was leaping to Cris’ aid before his last kill had even hit the ground. He saw the creature dodge the arrow that Jeb had loosed at him, and his own trident thrust forced the beastman to drop his spear and kept him from finishing off the downed boy.

Erol managed to get himself between the gül and Cris just as another arrow came from above, narrowly missing his own head and completely missing the growling gül, who had drawn a wicked looking mankar from its sheath.

“In the Hunter’s name, Jeb,” he shouted in annoyance , ” I have enough on my hands without having to worry about an arrow in the back from a friend!”

“Sorry,” the farm lad yelled back, but Erol was already leaping forward to the attack, dropping his trident and drawing his gladius. He’d rather have had his battle-axe, of course, but he’d make due…

And he did, knocking aside the counter attack and driving his short sword into the gül’s belly. As the creature fell at his feet he could hear the gates swing open behind him and Benek rushing out to Cris’ side. After making sure his last opponent wasn’t getting up anytime soon, Erol also turned to his fallen companion.

The boy had lost a fair amount of blood, but between the two they managed to staunch the flow and  carry him into the manor house. Hopefully help, in the form of the rest of the Hand of Fortune, would be here by tomorrow, and Vulk could make sure the boy didn’t take a fever. Until then his field training, and the knowledge of three youths raised on farms, would have to do.

Just as Erol finished wrapping his injury, Cris opened his eyes and looked around blearily. “What happened…?”

“You disobeyed orders,” Erol said gruffly, pressing the boy back when he tried to sit up.

“But they were right behind you,” Cris whispered, gravel-voiced. “We couldn’t open the gates… couldn’t leave you out there… alone…”

“I didn’t say you didn’t do well,” Erol smiled as he stood up. “Now get some rest. Everything is under control, at least for the moment.”

Leaving the injured youth to his sick bed, Erol took Jeb and his amazing short bow out to check on the bodies of the gülvini. By the time they got to them, all but one was dead, bled out  in the dusty country road. He decided it was worth keeping the one survivor alive, if he could, at least long enough for questioning. If there were more of their kind around, he wanted to know about it. In any case, they would keep a watch in the lookout tower until help arrived…