Korwin Seaborn, Water Mage

Korwin SeabornKorwin Seaborn is a water mage of some skill. Despite his relative youth (he only gained the rank of Kolori in 3017), his teachers and mentors in the arts of Avikor magics have all told him that they expect great things from him, in the years to come… if only he can learn to reign in one particular habit…

Born in the islands of the Ocean Empire, Korwin is unsure of his true heritage – he was found drifting in a battered ship’s boat off Cape Raupin when he was just two years old. Adopted by the old fisherman who rescued him, and his wife, he was raised in the fairly prosperous little fishing village of Rados, on the small island of Tenith, the southernmost of the Hiron Channel IslandsElezam and Mahirza Venad had lost all three of their own sons to the sea, and looked on this foundling as a new chance. Their only daughter was long married, with children of her own, some of whom were close to Korwin’s age, and he was welcomed warmly, for the most part. Though informally adopted by the Venad family, and given their name, most of the other villagers took to calling Korwin “Seaborn” as he grew older; eventually he adopted the name as his own.

It wasn’t until Korwin entered Alkimar Chantry at age 14, to learn how to harness the powers of magic, that he learned his true birth date. A Vendari, during his interview to be accepted into the chapter house of the Order of the Emerald Depths, cast a divination that revealed when he was born, but could tell nothing about where or to whom. He is quite sure she was correct, and has had the divination cast more than once himself, but of course there’s always that little, nagging doubt… and the mystery of why no other information is forthcoming.

He has recently developed the ability to sometimes “read” the history of objects, and he hopes to divine his origins one day from the two clues he has to his true parentage – a silver medallion, on a silver chain, that was tucked into the folds of the blanket he was wrapped in, and the blanket itself. The medallion was carved in a Telnori motif of stylized sea snakes, intertwined, and he wears it to this day. The blanket was of good make, dyed in blue and green, but with nothing else to distinguish it. He carries it in his saddle bags, just in case…

At about 12 Korwin began to notice that he could move small objects just by willing it. It was this that led his mother to seek out a T’ara Kul to test the boy, to see if he could have a life away from the sea and it’s dangers. Her husband did not agree, wanting this last son to take over his boat when the time came, but he died in his sleep while the question was still being debated. Unfortunately for his mother, Korwin’s arcane talents turned out to be strongly skewed towards the water… living now with her daughter and son-in-law, she consoles herself that at least he will have some mastery of the element, rather than be forever at its mercy.

Korwin is rather vague about his reasons for leaving the Empire, but those who come to know him get the distinct impression that he is running from some sort of trouble. But what that might be, exactly, no one has yet discovered. But as he is a strong and valuable companion, skilled in matters nautical as well as magical, his friends are willing to wait and see what revelations the future might bring. Dressed in the style of the archipelago, he cuts a dashing, exotic figure in the somewhat isolated kingdoms of the north shore of the Sea of Ukalis. His recent attachment to the adventurers known as the Hand of Fortune is likely to only increase his profile in these “backwards” lands…

 

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